[Mesa-dev] [PATCH v3 7/9] i965: Add and use a getter for the clear color

Nanley Chery nanleychery at gmail.com
Fri Apr 20 22:01:44 UTC 2018


On Fri, Apr 20, 2018 at 01:35:39PM -0700, Rafael Antognolli wrote:
> On Wed, Apr 11, 2018 at 01:42:24PM -0700, Nanley Chery wrote:
> > This getter allows CNL to sample from fast-cleared sRGB textures correctly.
> 
> I think it might be worth mentioning in the commit message that the
> helper both returns the clear color for inline use, and updates the
> pointer to the indirect clear color buffer.
> 

Sure, here's what I'm planning to update it to:

	It returns the both the inline clear color and a clear address
	which points to the indirect clear color buffer (or NULL if
	unused/non-existent). This getter allows CNL to sample from
	fast-cleared sRGB textures correctly by doing the needed
	sRGB-decode on the clear color (inline) and making the indirect
	clear color buffer unused.

> > ---
> >  src/mesa/drivers/dri/i965/brw_blorp.c            | 13 ++++-------
> >  src/mesa/drivers/dri/i965/brw_wm_surface_state.c |  7 +++---
> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.c    | 29 ++++++++++++++++++++++++
> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.h    |  8 +++++++
> >  4 files changed, 46 insertions(+), 11 deletions(-)
> > 
> > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
> > index a1882abb7cb..48022bb1c4f 100644
> > --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> > @@ -166,7 +166,11 @@ blorp_surf_for_miptree(struct brw_context *brw,
> >        /* We only really need a clear color if we also have an auxiliary
> >         * surface.  Without one, it does nothing.
> >         */
> > -      surf->clear_color = mt->fast_clear_color;
> > +      surf->clear_color =
> > +         intel_miptree_get_clear_color(devinfo, mt, mt->surf.format,
> > +                                       !is_render_target, (struct brw_bo **)
> > +                                       &surf->clear_color_addr.buffer,
> > +                                       &surf->clear_color_addr.offset);
> >  
> >        struct intel_miptree_aux_buffer *aux_buf =
> >           intel_miptree_get_aux_buffer(mt);
> > @@ -178,13 +182,6 @@ blorp_surf_for_miptree(struct brw_context *brw,
> >  
> >        surf->aux_addr.buffer = aux_buf->bo;
> >        surf->aux_addr.offset = aux_buf->offset;
> > -
> > -      if (devinfo->gen >= 10) {
> > -         surf->clear_color_addr = (struct blorp_address) {
> > -            .buffer = aux_buf->clear_color_bo,
> > -            .offset = aux_buf->clear_color_offset,
> > -         };
> > -      }
> >     } else {
> >        surf->aux_addr = (struct blorp_address) {
> >           .buffer = NULL,
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > index 3c70dbcc110..fb8e5942a11 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > @@ -167,9 +167,10 @@ brw_emit_surface_state(struct brw_context *brw,
> >        /* We only really need a clear color if we also have an auxiliary
> >         * surface.  Without one, it does nothing.
> >         */
> > -      clear_bo = aux_buf->clear_color_bo;
> > -      clear_offset = aux_buf->clear_color_offset;
> > -      clear_color = mt->fast_clear_color;
> > +      clear_color =
> > +         intel_miptree_get_clear_color(devinfo, mt, view.format,
> > +                                       view.usage & ISL_SURF_USAGE_TEXTURE_BIT,
> > +                                       &clear_bo, &clear_offset);
> >     }
> >  
> >     void *state = brw_state_batch(brw,
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > index c5791835409..88468399e1b 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > @@ -46,6 +46,9 @@
> >  #include "main/texcompress_etc.h"
> >  #include "main/teximage.h"
> >  #include "main/streaming-load-memcpy.h"
> > +
> > +#include "util/format_srgb.h"
> > +
> >  #include "x86/common_x86_asm.h"
> >  
> >  #define FILE_DEBUG_FLAG DEBUG_MIPTREE
> > @@ -3802,3 +3805,29 @@ intel_miptree_set_depth_clear_value(struct brw_context *brw,
> >     }
> >     return false;
> >  }
> > +
> > +union isl_color_value
> > +intel_miptree_get_clear_color(const struct gen_device_info *devinfo,
> > +                              const struct intel_mipmap_tree *mt,
> > +                              enum isl_format view_format, bool sampling,
> > +                              struct brw_bo **clear_color_bo,
> > +                              uint32_t *clear_color_offset)
> > +{
> > +   assert(mt->aux_buf);
> > +
> > +   /* The gen10 sampler doesn't gamma-correct the clear color. */
> > +   if (devinfo->gen == 10 && isl_format_is_srgb(view_format) && sampling) {
> > +      union isl_color_value srgb_decoded_value = mt->fast_clear_color;
> > +      for (unsigned i = 0; i < 3; i++) {
> 
> Maybe this is a dumb question, but don't we have a alpha component on
> srgb? Or it doesn't require conversion?
> 

Not a dumb question at all. I had to look into this when learning about
sRGB myself. As far as I understand it, the alpha channel is generally
kept linear to have more accurate blending. So here we just keep the
original value when initializing srgb_decoded_value.

-Nanley

> > +         srgb_decoded_value.f32[i] =
> > +            util_format_srgb_to_linear_float(mt->fast_clear_color.f32[i]);
> > +      }
> > +      *clear_color_bo = 0;
> > +      *clear_color_offset = 0;
> > +      return srgb_decoded_value;
> > +   } else {
> > +      *clear_color_bo = mt->aux_buf->clear_color_bo;
> > +      *clear_color_offset = mt->aux_buf->clear_color_offset;
> > +      return mt->fast_clear_color;
> > +   }
> > +}
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > index 643de962d31..bb059cf4e8f 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > @@ -735,6 +735,14 @@ intel_miptree_set_clear_color(struct brw_context *brw,
> >                                struct intel_mipmap_tree *mt,
> >                                const union gl_color_union *color);
> >  
> > +/* Get a clear color suitable for filling out an ISL surface state. */
> > +union isl_color_value
> > +intel_miptree_get_clear_color(const struct gen_device_info *devinfo,
> > +                              const struct intel_mipmap_tree *mt,
> > +                              enum isl_format view_format, bool sampling,
> > +                              struct brw_bo **clear_color_bo,
> > +                              uint32_t *clear_color_offset);
> > +
> >  bool
> >  intel_miptree_set_depth_clear_value(struct brw_context *brw,
> >                                      struct intel_mipmap_tree *mt,
> > -- 
> > 2.16.2
> > 
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev


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