[Mesa-dev] [PATCH] radv: dump the SHA1 of SPIRV in the hang report
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Apr 18 16:53:44 UTC 2018
Might be useful for debugging purposes, especially when we
want to replace a shader on the fly.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_debug.c | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_debug.c b/src/amd/vulkan/radv_debug.c
index a0d01b24897..368bc4b5d05 100644
--- a/src/amd/vulkan/radv_debug.c
+++ b/src/amd/vulkan/radv_debug.c
@@ -29,6 +29,7 @@
#include <stdio.h>
#include <sys/utsname.h>
+#include "util/mesa-sha1.h"
#include "sid.h"
#include "gfx9d.h"
#include "ac_debug.h"
@@ -499,7 +500,13 @@ radv_dump_shader(struct radv_pipeline *pipeline,
fprintf(f, "%s:\n\n", radv_get_shader_name(shader, stage));
if (shader->spirv) {
- fprintf(f, "SPIRV:\n");
+ unsigned char sha1[21];
+ char sha1buf[41];
+
+ _mesa_sha1_compute(shader->spirv, shader->spirv_size, sha1);
+ _mesa_sha1_format(sha1buf, sha1);
+
+ fprintf(f, "SPIRV (sha1: %s):\n", sha1buf);
radv_print_spirv(shader->spirv, shader->spirv_size, f);
}
--
2.17.0
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