[Mesa-dev] [PATCH 1/2] anv/blorp: Do the gen11 BTI flush

Jason Ekstrand jason at jlekstrand.net
Tue Apr 17 22:10:42 UTC 2018


---
 src/intel/vulkan/genX_blorp_exec.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c
index 1ecec19..b2c600f 100644
--- a/src/intel/vulkan/genX_blorp_exec.c
+++ b/src/intel/vulkan/genX_blorp_exec.c
@@ -202,6 +202,20 @@ genX(blorp_exec)(struct blorp_batch *batch,
       genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
    }
 
+#if GEN_GEN >= 11
+   /* The PIPE_CONTROL command description says:
+    *
+    *    "Whenever a Binding Table Index (BTI) used by a Render Taget Message
+    *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
+    *     Target Cache Flush by enabling this bit. When render target flush
+    *     is set due to new association of BTI, PS Scoreboard Stall bit must
+    *     be set in this packet."
+    */
+   cmd_buffer->state.pending_pipe_bits |=
+      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
+      ANV_PIPE_STALL_AT_SCOREBOARD_BIT;
+#endif
+
 #if GEN_GEN == 7
    /* The MI_LOAD/STORE_REGISTER_MEM commands which BLORP uses to implement
     * indirect fast-clear colors can cause GPU hangs if we don't stall first.
-- 
2.5.0.400.gff86faf



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