[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Apr 17 08:47:26 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106052
Timothy Arceri <t_arceri at yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|git |unspecified
QA Contact|mesa-dev at lists.freedesktop. |piglit at lists.freedesktop.or
|org |g
Component|Mesa core |tests
Assignee|mesa-dev at lists.freedesktop. |piglit at lists.freedesktop.or
|org |g
Product|Mesa |piglit
--- Comment #13 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to ben at besd.de from comment #2)
> The offending shaders are:
>
>
> shaders/piglit/c8e89407effb43a2a5dfdfbe07f2105335c00389_2.shader_test
>
> [require]
> GLSL >= 0.00
> GL_ARB_separate_shader_objects
> SSO ENABLED
>
>
>
> shaders/piglit/daae4cde7db90be01850fc61f495ec218db305fc_1.shader
>
> [require]
> GLSL >= 0.00
Seems this happens when the shader fails to compile. This seems to be an issue
with the piglit tests rather than Mesa.
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