[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 17 08:47:26 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106052

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|git                         |unspecified
         QA Contact|mesa-dev at lists.freedesktop. |piglit at lists.freedesktop.or
                   |org                         |g
          Component|Mesa core                   |tests
           Assignee|mesa-dev at lists.freedesktop. |piglit at lists.freedesktop.or
                   |org                         |g
            Product|Mesa                        |piglit

--- Comment #13 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to ben at besd.de from comment #2)
> The offending shaders are:
> 
> 
> shaders/piglit/c8e89407effb43a2a5dfdfbe07f2105335c00389_2.shader_test
> 
> [require]
> GLSL >= 0.00
> GL_ARB_separate_shader_objects
> SSO ENABLED
> 
> 
> 
> shaders/piglit/daae4cde7db90be01850fc61f495ec218db305fc_1.shader
> 
> [require]
> GLSL >= 0.00

Seems this happens when the shader fails to compile. This seems to be an issue
with the piglit tests rather than Mesa.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180417/1ab0107b/attachment-0001.html>


More information about the mesa-dev mailing list