[Mesa-dev] [PATCH] nir: fix ir_binop_gequal glsl_to_nir conversion
Jason Ekstrand
jason at jlekstrand.net
Mon Apr 16 19:19:20 UTC 2018
Pushed. Thanks and welcome to Mesa!
On April 14, 2018 12:26:18 Jason Ekstrand <jason at jlekstrand.net> wrote:
> Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
>
> What driver is hitting this path? The !supports_ints path isn't used to my
> knowledge so if some driver has started using it, they're liable to find
> more bugs than just this one. :-)
>
> On April 14, 2018 12:16:48 Erico Nunes <nunes.erico at gmail.com> wrote:
>
> > ir_binop_gequal needs to be converted to nir_op_sge when native integers
> > are not supported in the driver.
> > Otherwise it becomes no different than ir_binop_less after the
> > conversion.
> >
> > Signed-off-by: Erico Nunes <nunes.erico at gmail.com>
> > ---
> > src/compiler/glsl/glsl_to_nir.cpp | 2 +-
> > 1 file changed, 1 insertion(+), 1 deletion(-)
> >
> > diff --git a/src/compiler/glsl/glsl_to_nir.cpp
> > b/src/compiler/glsl/glsl_to_nir.cpp
> > index 17d58acc4c..8e5e9c3491 100644
> > --- a/src/compiler/glsl/glsl_to_nir.cpp
> > +++ b/src/compiler/glsl/glsl_to_nir.cpp
> > @@ -1832,7 +1832,7 @@ nir_visitor::visit(ir_expression *ir)
> > else
> > result = nir_uge(&b, srcs[0], srcs[1]);
> > } else {
> > - result = nir_slt(&b, srcs[0], srcs[1]);
> > + result = nir_sge(&b, srcs[0], srcs[1]);
> > }
> > break;
> > case ir_binop_equal:
> > --
> > 2.14.3
> >
> > _______________________________________________
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> > mesa-dev at lists.freedesktop.org
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