[Mesa-dev] [PATCH 1/3] radeonsi: implement mechanism for IBs without partial flushes at the end (v6)
Marek Olšák
maraeo at gmail.com
Sat Apr 14 00:09:04 UTC 2018
Ping
On Fri, Apr 6, 2018 at 10:31 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> (This patch doesn't enable the behavior. It will be enabled in a later
> commit.)
>
> Draw calls from multiple IBs can be executed in parallel.
>
> v2: do emit partial flushes on SI
> v3: invalidate all shader caches at the beginning of IBs
> v4: don't call si_emit_cache_flush in si_flush_gfx_cs if not needed,
> only do this for flushes invoked internally
> v5: empty IBs should wait for idle if the flush requires it
> v6: split the commit
>
> If we artificially limit the number of draw calls per IB to 5, we'll get
> a lot more IBs, leading to a lot more partial flushes. Let's see how
> the removal of partial flushes changes GPU utilization in that scenario:
>
> With partial flushes (time busy):
> CP: 99%
> SPI: 86%
> CB: 73:
>
> Without partial flushes (time busy):
> CP: 99%
> SPI: 93%
> CB: 81%
> ---
> src/gallium/drivers/radeon/radeon_winsys.h | 7 ++++
> src/gallium/drivers/radeonsi/si_gfx_cs.c | 52
> ++++++++++++++++++++++--------
> src/gallium/drivers/radeonsi/si_pipe.h | 1 +
> 3 files changed, 46 insertions(+), 14 deletions(-)
>
> diff --git a/src/gallium/drivers/radeon/radeon_winsys.h
> b/src/gallium/drivers/radeon/radeon_winsys.h
> index 157b2e40550..fae4fb7a95d 100644
> --- a/src/gallium/drivers/radeon/radeon_winsys.h
> +++ b/src/gallium/drivers/radeon/radeon_winsys.h
> @@ -21,20 +21,27 @@
> * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
> THE
> * USE OR OTHER DEALINGS IN THE SOFTWARE. */
>
> #ifndef RADEON_WINSYS_H
> #define RADEON_WINSYS_H
>
> /* The public winsys interface header for the radeon driver. */
>
> +/* Whether the next IB can start immediately and not wait for draws and
> + * dispatches from the current IB to finish. */
> +#define RADEON_FLUSH_START_NEXT_GFX_IB_NOW (1u << 31)
> +
> +#define RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW \
> + (PIPE_FLUSH_ASYNC | RADEON_FLUSH_START_NEXT_GFX_IB_NOW)
> +
> #include "pipebuffer/pb_buffer.h"
>
> #include "amd/common/ac_gpu_info.h"
> #include "amd/common/ac_surface.h"
>
> /* Tiling flags. */
> enum radeon_bo_layout {
> RADEON_LAYOUT_LINEAR = 0,
> RADEON_LAYOUT_TILED,
> RADEON_LAYOUT_SQUARETILED,
> diff --git a/src/gallium/drivers/radeonsi/si_gfx_cs.c
> b/src/gallium/drivers/radeonsi/si_gfx_cs.c
> index 2d5e510b19e..63bff29e63a 100644
> --- a/src/gallium/drivers/radeonsi/si_gfx_cs.c
> +++ b/src/gallium/drivers/radeonsi/si_gfx_cs.c
> @@ -62,25 +62,42 @@ void si_need_gfx_cs_space(struct si_context *ctx)
> unsigned need_dwords = 2048 + ctx->num_cs_dw_queries_suspend;
> if (!ctx->ws->cs_check_space(cs, need_dwords))
> si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
> }
>
> void si_flush_gfx_cs(struct si_context *ctx, unsigned flags,
> struct pipe_fence_handle **fence)
> {
> struct radeon_winsys_cs *cs = ctx->gfx_cs;
> struct radeon_winsys *ws = ctx->ws;
> + unsigned wait_flags = 0;
>
> if (ctx->gfx_flush_in_progress)
> return;
>
> - if (!radeon_emitted(cs, ctx->initial_gfx_cs_size))
> + if (ctx->chip_class == VI && ctx->screen->info.drm_minor <= 1) {
> + /* DRM 3.1.0 doesn't flush TC for VI correctly. */
> + wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
> + SI_CONTEXT_CS_PARTIAL_FLUSH |
> + SI_CONTEXT_INV_GLOBAL_L2;
> + } else if (ctx->chip_class == SI) {
> + /* The kernel flushes L2 before shaders are finished. */
> + wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
> + SI_CONTEXT_CS_PARTIAL_FLUSH;
> + } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
> + wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
> + SI_CONTEXT_CS_PARTIAL_FLUSH;
> + }
> +
> + /* Drop this flush if it's a no-op. */
> + if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) &&
> + (!wait_flags || !ctx->gfx_last_ib_is_busy))
> return;
>
> if (si_check_device_reset(ctx))
> return;
>
> if (ctx->screen->debug_flags & DBG(CHECK_VM))
> flags &= ~PIPE_FLUSH_ASYNC;
>
> /* If the state tracker is flushing the GFX IB, si_flush_from_st is
> * responsible for flushing the DMA IB and merging the fences from
> both.
> @@ -96,27 +113,25 @@ void si_flush_gfx_cs(struct si_context *ctx, unsigned
> flags,
>
> if (!LIST_IS_EMPTY(&ctx->active_queries))
> si_suspend_queries(ctx);
>
> ctx->streamout.suspended = false;
> if (ctx->streamout.begin_emitted) {
> si_emit_streamout_end(ctx);
> ctx->streamout.suspended = true;
> }
>
> - ctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
> - SI_CONTEXT_PS_PARTIAL_FLUSH;
> -
> - /* DRM 3.1.0 doesn't flush TC for VI correctly. */
> - if (ctx->chip_class == VI && ctx->screen->info.drm_minor <= 1)
> - ctx->flags |= SI_CONTEXT_INV_GLOBAL_L2 |
> - SI_CONTEXT_INV_VMEM_L1;
> + if (wait_flags) {
> + ctx->flags |= wait_flags;
> + si_emit_cache_flush(ctx);
> + }
> + ctx->gfx_last_ib_is_busy = wait_flags == 0;
>
> /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
> * because the kernel doesn't wait for it. */
> if (ctx->chip_class >= CIK)
> si_cp_dma_wait_for_idle(ctx);
>
> if (ctx->current_saved_cs) {
> si_trace_emit(ctx);
> si_log_hw_flush(ctx);
>
> @@ -180,26 +195,35 @@ static void si_begin_gfx_cs_debug(struct si_context
> *ctx)
>
> radeon_add_to_buffer_list(ctx, ctx->gfx_cs,
> ctx->current_saved_cs->trace_buf,
> RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
> }
>
> void si_begin_new_gfx_cs(struct si_context *ctx)
> {
> if (ctx->is_debug)
> si_begin_gfx_cs_debug(ctx);
>
> - /* Flush read caches at the beginning of CS not flushed by the
> kernel. */
> - if (ctx->chip_class >= CIK)
> - ctx->flags |= SI_CONTEXT_INV_SMEM_L1 |
> - SI_CONTEXT_INV_ICACHE;
> -
> - ctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
> + /* Always invalidate caches at the beginning of IBs, because
> external
> + * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
> + * buffers.
> + *
> + * Note that the cache flush done by the kernel at the end of GFX
> IBs
> + * isn't useful here, because that flush can finish after the
> following
> + * IB starts drawing.
> + *
> + * TODO: Do we also need to invalidate CB & DB caches?
> + */
> + ctx->flags |= SI_CONTEXT_INV_ICACHE |
> + SI_CONTEXT_INV_SMEM_L1 |
> + SI_CONTEXT_INV_VMEM_L1 |
> + SI_CONTEXT_INV_GLOBAL_L2 |
> + SI_CONTEXT_START_PIPELINE_STATS;
>
> /* set all valid group as dirty so they get reemited on
> * next draw command
> */
> si_pm4_reset_emitted(ctx);
>
> /* The CS initialization should be emitted before everything else.
> */
> si_pm4_emit(ctx, ctx->init_config);
> if (ctx->init_config_gs_rings)
> si_pm4_emit(ctx, ctx->init_config_gs_rings);
> diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/
> radeonsi/si_pipe.h
> index 0c90a6c6e46..f0f323ff3a7 100644
> --- a/src/gallium/drivers/radeonsi/si_pipe.h
> +++ b/src/gallium/drivers/radeonsi/si_pipe.h
> @@ -540,20 +540,21 @@ struct si_context {
> void *vs_blit_texcoord;
> struct si_screen *screen;
> struct pipe_debug_callback debug;
> LLVMTargetMachineRef tm; /* only non-threaded
> compilation */
> struct si_shader_ctx_state fixed_func_tcs_shader;
> struct r600_resource *wait_mem_scratch;
> unsigned wait_mem_number;
> uint16_t prefetch_L2_mask;
>
> bool gfx_flush_in_progress:1;
> + bool gfx_last_ib_is_busy:1;
> bool compute_is_busy:1;
>
> unsigned num_gfx_cs_flushes;
> unsigned initial_gfx_cs_size;
> unsigned gpu_reset_counter;
> unsigned last_dirty_tex_counter;
> unsigned last_compressed_colortex_counter;
> unsigned last_num_draw_calls;
> unsigned flags; /* flush flags */
> /* Current unaccounted memory usage. */
> --
> 2.15.1
>
>
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