[Mesa-dev] How about vulkan status in Mesa

Yuan, Feng feng.yuan at intel.com
Wed Apr 11 06:01:50 UTC 2018


Hi,

We have an image processing project libxcam (https://github.com/intel/libxcam/wiki) which has been based on OpenCL to support amount of features. Recently, we decide to porting kernels to GLES compute-shader language and based on Vulkan APIs. Certainly the driver is Mesa.
There are my questions.

1.      Which vulkan API versions are supported in Mesa. and which Mesa version or commit_id is stable.

2.      How mature is Mesa support of GLES compute shaders? We'll use storage buffer, share local memory and image samplers. Is there any known issues we need take care?

3.      Besides Linux, how about Android status? We need libxcam run on both platforms.

Thanks,
Wind Yuan
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