[Mesa-dev] [PATCH] mesa: fix glsl version mismatch in compat profile
Timothy Arceri
tarceri at itsqueeze.com
Tue Apr 10 11:40:11 UTC 2018
Drivers that only support compat 3.0 were reporting GLSL 1.40
support. This fixes issues with the menu of Dawn of War II.
Fixes: a0c8b49284ef "mesa: enable OpenGL 3.1 with ARB_compatibility"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105807
---
src/mesa/main/version.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 0a4e7630da6..84babd69e2f 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -620,8 +620,11 @@ _mesa_compute_version(struct gl_context *ctx)
/* Make sure that the GLSL version lines up with the GL version. In some
* cases it can be too high, e.g. if an extension is missing.
*/
- if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 31) {
+ if (_mesa_is_desktop_gl(ctx)) {
switch (ctx->Version) {
+ case 30:
+ ctx->Const.GLSLVersion = 130;
+ break;
case 31:
ctx->Const.GLSLVersion = 140;
break;
@@ -629,7 +632,8 @@ _mesa_compute_version(struct gl_context *ctx)
ctx->Const.GLSLVersion = 150;
break;
default:
- ctx->Const.GLSLVersion = ctx->Version * 10;
+ if (ctx->Version >= 33)
+ ctx->Const.GLSLVersion = ctx->Version * 10;
break;
}
}
--
2.17.0
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