[Mesa-dev] [PATCH v3 003/104] nir/builder: Add deref building helpers

Rob Clark robdclark at gmail.com
Sun Apr 8 11:21:31 UTC 2018


On Tue, Apr 3, 2018 at 2:32 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> ---
>  src/compiler/nir/nir_builder.h | 106 +++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 106 insertions(+)
>
> diff --git a/src/compiler/nir/nir_builder.h b/src/compiler/nir/nir_builder.h
> index 8f7ddf1..69c7261 100644
> --- a/src/compiler/nir/nir_builder.h
> +++ b/src/compiler/nir/nir_builder.h
> @@ -525,6 +525,112 @@ nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
>     return nir_imov_alu(build, *src, num_components);
>  }
>
> +static inline nir_deref_instr *
> +nir_build_deref_var(nir_builder *build, nir_variable *var)
> +{
> +   nir_deref_instr *deref =
> +      nir_deref_instr_create(build->shader, nir_deref_type_var);
> +
> +   deref->mode = var->data.mode;
> +   deref->type = var->type;
> +   deref->var = var;
> +
> +   nir_ssa_dest_init(&deref->instr, &deref->dest, 1, 32, NULL);
> +
> +   nir_builder_instr_insert(build, &deref->instr);
> +
> +   return deref;
> +}
> +
> +static inline nir_deref_instr *
> +nir_build_deref_array(nir_builder *build, nir_deref_instr *parent,
> +                      nir_ssa_def *index)
> +{
> +   assert(glsl_type_is_array(parent->type) ||
> +          glsl_type_is_matrix(parent->type) ||
> +          glsl_type_is_vector(parent->type));
> +
> +   nir_deref_instr *deref =
> +      nir_deref_instr_create(build->shader, nir_deref_type_array);
> +
> +   deref->mode = parent->mode;
> +   deref->type = glsl_get_array_element(parent->type);
> +   deref->parent = nir_src_for_ssa(&parent->dest.ssa);
> +   deref->arr.index = nir_src_for_ssa(index);
> +
> +   nir_ssa_dest_init(&deref->instr, &deref->dest,
> +                     parent->dest.ssa.num_components,
> +                     parent->dest.ssa.bit_size, NULL);
> +
> +   nir_builder_instr_insert(build, &deref->instr);
> +
> +   return deref;
> +}
> +
> +static inline nir_deref_instr *
> +nir_build_deref_array_wildcard(nir_builder *build, nir_deref_instr *parent)
> +{
> +   assert(glsl_type_is_array(parent->type) ||
> +          glsl_type_is_matrix(parent->type));
> +
> +   nir_deref_instr *deref =
> +      nir_deref_instr_create(build->shader, nir_deref_type_array_wildcard);
> +
> +   deref->mode = parent->mode;
> +   deref->type = glsl_get_array_element(parent->type);
> +   deref->parent = nir_src_for_ssa(&parent->dest.ssa);
> +
> +   nir_ssa_dest_init(&deref->instr, &deref->dest,
> +                     parent->dest.ssa.num_components,
> +                     parent->dest.ssa.bit_size, NULL);
> +
> +   nir_builder_instr_insert(build, &deref->instr);
> +
> +   return deref;
> +}
> +
> +static inline nir_deref_instr *
> +nir_build_deref_struct(nir_builder *build, nir_deref_instr *parent,
> +                       unsigned index)
> +{
> +   assert(glsl_type_is_struct(parent->type));
> +
> +   nir_deref_instr *deref =
> +      nir_deref_instr_create(build->shader, nir_deref_type_struct);
> +
> +   deref->mode = parent->mode;
> +   deref->type = glsl_get_struct_field(parent->type, index);
> +   deref->parent = nir_src_for_ssa(&parent->dest.ssa);
> +   deref->strct.index = index;
> +
> +   nir_ssa_dest_init(&deref->instr, &deref->dest,
> +                     parent->dest.ssa.num_components,
> +                     parent->dest.ssa.bit_size, NULL);
> +
> +   nir_builder_instr_insert(build, &deref->instr);
> +
> +   return deref;
> +}
> +
> +static inline nir_deref_instr *
> +nir_build_deref_cast(nir_builder *build, nir_ssa_def *parent,
> +                     nir_variable_mode mode, const struct glsl_type *type)

so a couple small differences between deref_cast and what I had in
mind for deref_ptr:

1) deref_ptr took two ssa src's, one is the input pointer (a vec2),
and the 2nd an array idx (which can be zero), which matches the
'Element' parameter in the Op*PtrAccessChain instructions.  Ie. a ptr
is dereferenced as ptrval[Element].foo.bar (where ptr->foo.bar or
(*ptr).foo.bar is just a nice way to write ptr[0].foo.bar)

2) not sure nir_variable_mode makes sense with pointers.. well maybe
we need to add some nir_variable_mode values to differentiate between
global/local/const memory spaces (I couldn't think of a good name for
global since nir_var_global is already taken but has a different
meaning).  But in any case, the variable mode comes from the pointer
value itself.

Other random thought, I don't think we should allow a deref_cast (if
that is what we use for pointers) to have a src instruction that is a
deref instruction.  We probably instead want an intrinsic that
evaluates to the address of a deref chain.  So something like:

   ptr2 = &ptr1->foo;
   ptr2++;
   result_val = ptr2->bar;

becomes something like:

   vec1 64 ssa_0 = ... ptr1 address ...
   vec1 64 ssa_1 = ... ptr1 address space, ie. global/shared/const ...
   vec2 64 ssa_2 = vec2 ssa_0, ssa_1
   vec1 32 ssa_3 = deref_cast (struct.SomeStruct *)&ssa_2[0]
   vec1 32 ssa_4 = deref_struct () &ssa_3->foo
   vec2 64 ssa_5 = intrinsic address_deref (ssa_4) ()
   vec1 32 ssa_6 = deref_cast (struct.OtherStruct *)&ssa_5[1]
   vec2 64 ssa_7 = intrinsic address_deref (ssa_6) ()
   vec1 32 ssa_8 = deref_cast (struct.OtherStruct *)&ssa_7[0]
   vec1 32 ssa_9 = deref_struct () &ssa_8->bar
   vec1 32 ssa_10 = intrinsic load_deref (ssa_9) ()   /* load 'result_val' */

BR,
-R


> +{
> +   nir_deref_instr *deref =
> +      nir_deref_instr_create(build->shader, nir_deref_type_cast);
> +
> +   deref->mode = mode;
> +   deref->type = type;
> +   deref->parent = nir_src_for_ssa(parent);
> +
> +   nir_ssa_dest_init(&deref->instr, &deref->dest,
> +                     parent->num_components, parent->bit_size, NULL);
> +
> +   nir_builder_instr_insert(build, &deref->instr);
> +
> +   return deref;
> +}
> +
>  static inline nir_ssa_def *
>  nir_load_var(nir_builder *build, nir_variable *var)
>  {
> --
> 2.5.0.400.gff86faf
>
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