[Mesa-dev] [PATCH 3/4] radv: add RADV_NUM_PHYSICAL_VGPRS constant
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Apr 6 12:28:29 UTC 2018
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 6 ++++--
src/amd/vulkan/radv_shader.h | 2 ++
2 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 59ad2f3819..eaf24dcdee 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -633,7 +633,9 @@ generate_shader_stats(struct radv_device *device,
radv_get_num_physical_sgprs(device->physical_device) / conf->num_sgprs);
if (conf->num_vgprs)
- max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+ max_simd_waves =
+ MIN2(max_simd_waves,
+ RADV_NUM_PHYSICAL_VGPRS / conf->num_vgprs);
/* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
* that PS can use.
@@ -712,7 +714,7 @@ radv_GetShaderInfoAMD(VkDevice _device,
VkShaderStatisticsInfoAMD statistics = {};
statistics.shaderStageMask = shaderStage;
- statistics.numPhysicalVgprs = 256;
+ statistics.numPhysicalVgprs = RADV_NUM_PHYSICAL_VGPRS;
statistics.numPhysicalSgprs = radv_get_num_physical_sgprs(device->physical_device);
statistics.numAvailableSgprs = statistics.numPhysicalSgprs;
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index f5c0645b5f..cbb7394eea 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -46,6 +46,8 @@
// Match MAX_SETS from radv_descriptor_set.h
#define RADV_UD_MAX_SETS MAX_SETS
+#define RADV_NUM_PHYSICAL_VGPRS 256
+
struct radv_shader_module {
struct nir_shader *nir;
unsigned char sha1[20];
--
2.16.3
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