[Mesa-dev] [PATCH 6/6] radeonsi/nir: tidy up si_nir_load_sampler_desc()
Timothy Arceri
tarceri at itsqueeze.com
Thu Apr 5 05:34:48 UTC 2018
This makes it easier to follow the code, and also initialises
dynamic_index which will be useful for adding bindless textures
support.
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 362b7445cc5..f916575a1a1 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -880,14 +880,12 @@ si_nir_load_sampler_desc(struct ac_shader_abi *abi,
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMBuilderRef builder = ctx->ac.builder;
LLVMValueRef list = LLVMGetParam(ctx->main_fn, ctx->param_samplers_and_images);
- LLVMValueRef index = dynamic_index;
+ LLVMValueRef index;
assert(!descriptor_set);
- if (!index)
- index = ctx->ac.i32_0;
-
- index = LLVMBuildAdd(builder, index,
+ dynamic_index = dynamic_index ? dynamic_index : ctx->ac.i32_0;
+ index = LLVMBuildAdd(builder, dynamic_index,
LLVMConstInt(ctx->ac.i32, base_index + constant_index, false),
"");
--
2.14.3
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