[Mesa-dev] [PATCH 1/6] st/mesa: stop calling _mesa_init_shader_object_functions()
Timothy Arceri
tarceri at itsqueeze.com
Thu Apr 5 05:34:43 UTC 2018
This sets the LinkShader function for the driver, but for the st we
set it properly with the following call to st_init_program_functions().
---
src/mesa/state_tracker/st_context.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index a3da0f8f1fc..b0266bef8b5 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -714,7 +714,6 @@ void
st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions)
{
- _mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
st_init_draw_functions(functions);
--
2.14.3
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