[Mesa-dev] [PATCH v3 066/104] intel/blorp: Stop setting tex->texture/sampler

Jason Ekstrand jason at jlekstrand.net
Tue Apr 3 18:33:33 UTC 2018


nir_tex_instr_create uses rzalloc so it's already NULL
---
 src/intel/blorp/blorp_blit.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 0757db0..11aa029 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -176,8 +176,6 @@ blorp_create_nir_tex_instr(nir_builder *b, struct brw_blorp_blit_vars *v,
    tex->is_shadow = false;
 
    /* Blorp only has one texture and it's bound at unit 0 */
-   tex->texture = NULL;
-   tex->sampler = NULL;
    tex->texture_index = 0;
    tex->sampler_index = 0;
 
-- 
2.5.0.400.gff86faf



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