[Mesa-dev] [PATCH v3 046/104] nir/lower_system_values: Support SYSTEM_VALUE_LOCAL_GROUP_SIZE
Jason Ekstrand
jason at jlekstrand.net
Tue Apr 3 18:33:13 UTC 2018
---
src/compiler/nir/nir_lower_system_values.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c
index 104df51..5191fb3 100644
--- a/src/compiler/nir/nir_lower_system_values.c
+++ b/src/compiler/nir/nir_lower_system_values.c
@@ -106,6 +106,16 @@ convert_block(nir_block *block, nir_builder *b)
break;
}
+ case SYSTEM_VALUE_LOCAL_GROUP_SIZE: {
+ nir_const_value local_size;
+ memset(&local_size, 0, sizeof(local_size));
+ local_size.u32[0] = b->shader->info.cs.local_size[0];
+ local_size.u32[1] = b->shader->info.cs.local_size[1];
+ local_size.u32[2] = b->shader->info.cs.local_size[2];
+ sysval = nir_build_imm(b, 3, 32, local_size);
+ break;
+ }
+
case SYSTEM_VALUE_VERTEX_ID:
if (b->shader->options->vertex_id_zero_based) {
sysval = nir_iadd(b,
--
2.5.0.400.gff86faf
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