[Mesa-dev] [PATCH 06/20] glsl: Add glsl_parser_state::has_atomic_counters helper

Tapani Pälli tapani.palli at intel.com
Wed Apr 29 23:42:35 PDT 2015



On 04/30/2015 02:25 AM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>   src/glsl/builtin_functions.cpp | 2 +-
>   src/glsl/builtin_types.cpp     | 2 +-
>   src/glsl/builtin_variables.cpp | 2 +-
>   src/glsl/glsl_parser.yy        | 4 ++--
>   src/glsl/glsl_parser_extras.h  | 5 +++++
>   5 files changed, 10 insertions(+), 5 deletions(-)
>
> diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
> index 524b8d6..5ce8112 100644
> --- a/src/glsl/builtin_functions.cpp
> +++ b/src/glsl/builtin_functions.cpp
> @@ -359,7 +359,7 @@ tex3d_lod(const _mesa_glsl_parse_state *state)
>   static bool
>   shader_atomic_counters(const _mesa_glsl_parse_state *state)
>   {
> -   return state->ARB_shader_atomic_counters_enable;
> +   return state->has_atomic_counters();
>   }
>
>   static bool
> diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
> index fef86df..d92e2eb 100644
> --- a/src/glsl/builtin_types.cpp
> +++ b/src/glsl/builtin_types.cpp
> @@ -372,7 +372,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
>         add_type(symbols, glsl_type::uimage2DMSArray_type);
>      }
>
> -   if (state->ARB_shader_atomic_counters_enable) {
> +   if (state->has_atomic_counters()) {
>         add_type(symbols, glsl_type::atomic_uint_type);
>      }
>
> diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
> index 21e7331..9d0b272 100644
> --- a/src/glsl/builtin_variables.cpp
> +++ b/src/glsl/builtin_variables.cpp
> @@ -653,7 +653,7 @@ builtin_variable_generator::generate_constants()
>         add_const("gl_MaxTextureCoords", state->Const.MaxTextureCoords);
>      }
>
> -   if (state->ARB_shader_atomic_counters_enable) {
> +   if (state->has_atomic_counters()) {
>         add_const("gl_MaxVertexAtomicCounters",
>                   state->Const.MaxVertexAtomicCounters);
>         add_const("gl_MaxGeometryAtomicCounters",
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index aceb3b9..b34d7ef 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -1404,13 +1404,13 @@ layout_qualifier_id:
>         }
>
>         if ((state->ARB_shading_language_420pack_enable ||
> -           state->ARB_shader_atomic_counters_enable) &&
> +           state->has_atomic_counters()) &&
>             match_layout_qualifier("binding", $1, state) == 0) {
>            $$.flags.q.explicit_binding = 1;
>            $$.binding = $3;
>         }
>
> -      if (state->ARB_shader_atomic_counters_enable &&
> +      if (state->has_atomic_counters() &&
>             match_layout_qualifier("offset", $1, state) == 0) {
>            $$.flags.q.explicit_offset = 1;
>            $$.offset = $3;
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index dae7864..382c200 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -186,6 +186,11 @@ struct _mesa_glsl_parse_state {
>         return true;
>      }
>
> +   bool has_atomic_counters() const
> +   {
> +      return ARB_shader_atomic_counters_enable || is_version(400, 0);

IMO version should be 420 as the ATOMIC_UINT keyword 'allowed_glsl' 
field is also set 420 in glsl_lexer.ll.


> +   }
> +
>      bool has_explicit_attrib_stream() const
>      {
>         return ARB_gpu_shader5_enable || is_version(400, 0);
>


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