[Mesa-dev] [PATCH 05/20] mesa: Use bool in _mesa_is_ helpers instead of GLboolean
Ian Romanick
idr at freedesktop.org
Wed Apr 29 16:25:56 PDT 2015
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/context.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 1cd89a8..d11027d 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -285,7 +285,7 @@ do { \
/**
* Checks if the context is for Desktop GL (Compatibility or Core)
*/
-static inline GLboolean
+static inline bool
_mesa_is_desktop_gl(const struct gl_context *ctx)
{
return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
@@ -295,7 +295,7 @@ _mesa_is_desktop_gl(const struct gl_context *ctx)
/**
* Checks if the context is for any GLES version
*/
-static inline GLboolean
+static inline bool
_mesa_is_gles(const struct gl_context *ctx)
{
return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
@@ -305,7 +305,7 @@ _mesa_is_gles(const struct gl_context *ctx)
/**
* Checks if the context is for GLES 3.x
*/
-static inline GLboolean
+static inline bool
_mesa_is_gles3(const struct gl_context *ctx)
{
return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
@@ -315,7 +315,7 @@ _mesa_is_gles3(const struct gl_context *ctx)
/**
* Checks if the context supports geometry shaders.
*/
-static inline GLboolean
+static inline bool
_mesa_has_geometry_shaders(const struct gl_context *ctx)
{
return _mesa_is_desktop_gl(ctx) &&
--
2.1.0
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