[Mesa-dev] [PATCH] glsl: allow ForceGLSLVersion to override #version directives

Marek Olšák maraeo at gmail.com
Sun Apr 26 14:02:49 PDT 2015


I thought Heaven only used 3.2 Core. Weird.

Marek

On Sun, Apr 26, 2015 at 10:57 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> With force_glsl_version=150, I get:
>
> heaven_x64: main/ff_fragment_shader.cpp:532: ir_rvalue*
> get_gl_Color(texenv_fragment_program*): Assertion `var' failed.
>
> Might be because it'll end up affecting compat context as well?


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