[Mesa-dev] [PATCH v2 02/11] glsl: Add builtin barrier() function

Jordan Justen jordan.l.justen at intel.com
Sat Apr 25 21:45:51 PDT 2015


From: Chris Forbes <chrisf at ijw.co.nz>

[jordan.l.justen at intel.com: Add CS support]
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Ben Widawsky <ben at bwidawsk.net>
---
 src/glsl/builtin_functions.cpp | 29 +++++++++++++++++++++++++++++
 1 file changed, 29 insertions(+)

diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 524b8d6..778470d 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -99,6 +99,18 @@ gs_only(const _mesa_glsl_parse_state *state)
 }
 
 static bool
+tcs_only(const _mesa_glsl_parse_state *state)
+{
+   return false; /* TODO: state->stage == MESA_SHADER_TESS_CTRL; */
+}
+
+static bool
+cs_only(const _mesa_glsl_parse_state *state)
+{
+   return state->stage == MESA_SHADER_COMPUTE;
+}
+
+static bool
 v110(const _mesa_glsl_parse_state *state)
 {
    return !state->es_shader;
@@ -387,6 +399,12 @@ fp64(const _mesa_glsl_parse_state *state)
    return state->has_double();
 }
 
+static bool
+barrier_supported(const _mesa_glsl_parse_state *state)
+{
+   return tcs_only(state) || cs_only(state);
+}
+
 /** @} */
 
 /******************************************************************************/
@@ -631,6 +649,7 @@ private:
                                             const glsl_type *stream_type);
    ir_function_signature *_EndStreamPrimitive(builtin_available_predicate avail,
                                               const glsl_type *stream_type);
+   B0(barrier)
 
    B2(textureQueryLod);
    B1(textureQueryLevels);
@@ -1910,6 +1929,7 @@ builtin_builder::create_builtins()
                 _EndStreamPrimitive(gs_streams, glsl_type::uint_type),
                 _EndStreamPrimitive(gs_streams, glsl_type::int_type),
                 NULL);
+   add_function("barrier", _barrier(), NULL);
 
    add_function("textureQueryLOD",
                 _textureQueryLod(glsl_type::sampler1D_type,  glsl_type::float_type),
@@ -4262,6 +4282,15 @@ builtin_builder::_EndStreamPrimitive(builtin_available_predicate avail,
 }
 
 ir_function_signature *
+builtin_builder::_barrier()
+{
+   MAKE_SIG(glsl_type::void_type, barrier_supported, 0);
+
+   body.emit(new(mem_ctx) ir_barrier());
+   return sig;
+}
+
+ir_function_signature *
 builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
                                   const glsl_type *coord_type)
 {
-- 
2.1.4



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