[Mesa-dev] [PATCH 2/7] mesa/cs: Add DispatchCompute() to driver function table.
Jordan Justen
jordan.l.justen at intel.com
Fri Apr 24 16:33:39 PDT 2015
From: Paul Berry <stereotype441 at gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/main/dd.h | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 0c1a13f..a329d9c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1005,6 +1005,13 @@ struct dd_function_table {
void (*MemoryBarrier)(struct gl_context *ctx, GLbitfield barriers);
/** @} */
+
+ /**
+ * \name GL_ARB_compute_shader interface
+ */
+ /*@{*/
+ void (*DispatchCompute)(struct gl_context *ctx, const GLuint *num_groups);
+ /*@}*/
};
--
2.1.4
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