[Mesa-dev] [PATCH v2 05/20] i965: Add an INTEL_DEBUG=cs option.
Jordan Justen
jordan.l.justen at intel.com
Fri Apr 24 16:32:57 PDT 2015
From: Paul Berry <stereotype441 at gmail.com>
At the moment it's not wired up to anything. Later patches will hook
it up to the compute shader back-end.
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kristian Høgsberg <krh at bitplanet.net>
---
src/mesa/drivers/dri/i965/intel_debug.c | 3 ++-
src/mesa/drivers/dri/i965/intel_debug.h | 1 +
2 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/intel_debug.c b/src/mesa/drivers/dri/i965/intel_debug.c
index 19be464..9c8023c 100644
--- a/src/mesa/drivers/dri/i965/intel_debug.c
+++ b/src/mesa/drivers/dri/i965/intel_debug.c
@@ -70,6 +70,7 @@ static const struct dri_debug_control debug_control[] = {
{ "no8", DEBUG_NO8 },
{ "vec4vs", DEBUG_VEC4VS },
{ "spill", DEBUG_SPILL },
+ { "cs", DEBUG_CS },
{ NULL, 0 }
};
@@ -80,7 +81,7 @@ intel_debug_flag_for_shader_stage(gl_shader_stage stage)
[MESA_SHADER_VERTEX] = DEBUG_VS,
[MESA_SHADER_GEOMETRY] = DEBUG_GS,
[MESA_SHADER_FRAGMENT] = DEBUG_WM,
- [MESA_SHADER_COMPUTE] = 0, /* no debug flag yet */
+ [MESA_SHADER_COMPUTE] = DEBUG_CS,
};
STATIC_ASSERT(MESA_SHADER_STAGES == 4);
return flags[stage];
diff --git a/src/mesa/drivers/dri/i965/intel_debug.h b/src/mesa/drivers/dri/i965/intel_debug.h
index e0e9cb7..f754be2 100644
--- a/src/mesa/drivers/dri/i965/intel_debug.h
+++ b/src/mesa/drivers/dri/i965/intel_debug.h
@@ -65,6 +65,7 @@ extern uint64_t INTEL_DEBUG;
#define DEBUG_NO8 (1ull << 29)
#define DEBUG_VEC4VS (1ull << 30)
#define DEBUG_SPILL (1ull << 31)
+#define DEBUG_CS (1ull << 32)
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"
--
2.1.4
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