[Mesa-dev] [PATCH v2 03/20] mesa/cs: Update program.c for compute shaders.
Jordan Justen
jordan.l.justen at intel.com
Fri Apr 24 16:32:55 PDT 2015
From: Paul Berry <stereotype441 at gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kristian Høgsberg <krh at bitplanet.net>
---
src/mesa/program/program.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 4f28e2a..fb61f4d 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -102,6 +102,8 @@ _mesa_init_program(struct gl_context *ctx)
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
NULL);
+ _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
+
/* XXX probably move this stuff */
ctx->ATIFragmentShader.Enabled = GL_FALSE;
ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
@@ -121,6 +123,7 @@ _mesa_free_program_data(struct gl_context *ctx)
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
_mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
+ _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL);
/* XXX probably move this stuff */
if (ctx->ATIFragmentShader.Current) {
--
2.1.4
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