[Mesa-dev] [PATCH v2 13/20] i965/fs: Support compute programs in fs_visitor

Jordan Justen jordan.l.justen at intel.com
Fri Apr 24 16:33:05 PDT 2015


v2:
 * Clean out some unneeded code copied from run_fs (krh)
 * Always use NIR
 * Split shader time out into a separate commit

Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
 src/mesa/drivers/dri/i965/brw_context.c      |  2 +
 src/mesa/drivers/dri/i965/brw_fs.cpp         | 61 ++++++++++++++++++++++++++--
 src/mesa/drivers/dri/i965/brw_fs.h           | 10 +++++
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 23 +++++++++++
 4 files changed, 93 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 9d90360..25b50c7 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -594,6 +594,8 @@ brw_initialize_context_constants(struct brw_context *brw)
    if (brw_env_var_as_boolean("INTEL_USE_NIR", true))
       ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions = &nir_options;
 
+   ctx->Const.ShaderCompilerOptions[MESA_SHADER_COMPUTE].NirOptions = &nir_options;
+
    /* ARB_viewport_array */
    if (brw->gen >= 7 && ctx->API == API_OPENGL_CORE) {
       ctx->Const.MaxViewports = GEN7_NUM_VIEWPORTS;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 61ee056..24d3fa9 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1719,9 +1719,15 @@ fs_visitor::assign_curb_setup()
    if (dispatch_width == 8) {
       prog_data->dispatch_grf_start_reg = payload.num_regs;
    } else {
-      assert(stage == MESA_SHADER_FRAGMENT);
-      brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
-      prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
+      if (stage == MESA_SHADER_FRAGMENT) {
+         brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
+         prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
+      } else if (stage == MESA_SHADER_COMPUTE) {
+         brw_cs_prog_data *prog_data = (brw_cs_prog_data*) this->prog_data;
+         prog_data->dispatch_grf_start_reg_16 = payload.num_regs;
+      } else {
+         unreachable("Unsupported shader type!");
+      }
    }
 
    prog_data->curb_read_length = ALIGN(stage_prog_data->nr_params, 8) / 8;
@@ -3726,6 +3732,14 @@ fs_visitor::setup_vs_payload()
 }
 
 void
+fs_visitor::setup_cs_payload()
+{
+   assert(brw->gen >= 7);
+
+   payload.num_regs = 1;
+}
+
+void
 fs_visitor::assign_binding_table_offsets()
 {
    assert(stage == MESA_SHADER_FRAGMENT);
@@ -4065,6 +4079,47 @@ fs_visitor::run_fs()
    return !failed;
 }
 
+bool
+fs_visitor::run_cs()
+{
+   assert(stage == MESA_SHADER_COMPUTE);
+   assert (shader);
+
+   sanity_param_count = prog->Parameters->NumParameters;
+
+   assign_common_binding_table_offsets(0);
+
+   setup_cs_payload();
+
+   emit_nir_code();
+
+   if (failed)
+      return false;
+
+   emit_cs_terminate();
+
+   calculate_cfg();
+
+   optimize();
+
+   assign_curb_setup();
+
+   fixup_3src_null_dest();
+   allocate_registers();
+
+   if (failed)
+      return false;
+
+   /* If any state parameters were appended, then ParameterValues could have
+    * been realloced, in which case the driver uniform storage set up by
+    * _mesa_associate_uniform_storage() would point to freed memory.  Make
+    * sure that didn't happen.
+    */
+   assert(sanity_param_count == prog->Parameters->NumParameters);
+
+   return !failed;
+}
+
 const unsigned *
 brw_wm_fs_emit(struct brw_context *brw,
                void *mem_ctx,
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 8a71ac7..d233260 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -89,6 +89,14 @@ public:
               struct gl_vertex_program *cp,
               unsigned dispatch_width);
 
+   fs_visitor(struct brw_context *brw,
+              void *mem_ctx,
+              const struct brw_cs_prog_key *key,
+              struct brw_cs_prog_data *prog_data,
+              struct gl_shader_program *shader_prog,
+              struct gl_compute_program *cp,
+              unsigned dispatch_width);
+
    ~fs_visitor();
    void init();
 
@@ -189,12 +197,14 @@ public:
 
    bool run_fs();
    bool run_vs();
+   bool run_cs();
    void optimize();
    void allocate_registers();
    void assign_binding_table_offsets();
    void setup_payload_gen4();
    void setup_payload_gen6();
    void setup_vs_payload();
+   void setup_cs_payload();
    void fixup_3src_null_dest();
    void assign_curb_setup();
    void calculate_urb_setup();
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index ba8b811..74f2e52 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -39,6 +39,7 @@
 #include "brw_context.h"
 #include "brw_eu.h"
 #include "brw_wm.h"
+#include "brw_cs.h"
 #include "brw_vec4.h"
 #include "brw_fs.h"
 #include "main/uniforms.h"
@@ -4232,6 +4233,25 @@ fs_visitor::fs_visitor(struct brw_context *brw,
    init();
 }
 
+fs_visitor::fs_visitor(struct brw_context *brw,
+                       void *mem_ctx,
+                       const struct brw_cs_prog_key *key,
+                       struct brw_cs_prog_data *prog_data,
+                       struct gl_shader_program *shader_prog,
+                       struct gl_compute_program *cp,
+                       unsigned dispatch_width)
+   : backend_visitor(brw, shader_prog, &cp->Base, &prog_data->base,
+                     MESA_SHADER_COMPUTE),
+     reg_null_f(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_F)),
+     reg_null_d(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_D)),
+     reg_null_ud(retype(brw_null_vec(dispatch_width), BRW_REGISTER_TYPE_UD)),
+     key(key), prog_data(&prog_data->base),
+     dispatch_width(dispatch_width)
+{
+   this->mem_ctx = mem_ctx;
+   init();
+}
+
 void
 fs_visitor::init()
 {
@@ -4243,6 +4263,9 @@ fs_visitor::init()
    case MESA_SHADER_GEOMETRY:
       key_tex = &((const brw_vue_prog_key *) key)->tex;
       break;
+   case MESA_SHADER_COMPUTE:
+      key_tex = &((const brw_cs_prog_key*) key)->tex;
+      break;
    default:
       unreachable("unhandled shader stage");
    }
-- 
2.1.4



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