[Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
kevin.rogovin at intel.com
kevin.rogovin at intel.com
Thu Apr 23 23:59:09 PDT 2015
From: Kevin Rogovin <kevin.rogovin at intel.com>
Ensure that the GPU spawns the fragment shader thread for those
fragment shaders with atomic buffer access.
---
src/mesa/drivers/dri/i965/gen7_wm_state.c | 7 +++++++
src/mesa/drivers/dri/i965/gen8_ps_state.c | 4 ++++
2 files changed, 11 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c
index 82e116c..fa04221 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
@@ -77,6 +77,13 @@ upload_wm_state(struct brw_context *brw)
dw1 |= GEN7_WM_KILL_ENABLE;
}
+ /* pixel shader must run if it has side-effects
+ */
+ if (brw->ctx.Shader._CurrentFragmentProgram!=NULL &&
+ brw->ctx.Shader._CurrentFragmentProgram->NumAtomicBuffers > 0) {
+ dw1 |= GEN7_WM_DISPATCH_ENABLE;
+ }
+
/* _NEW_BUFFERS | _NEW_COLOR */
if (brw_color_buffer_write_enabled(brw) || writes_depth ||
dw1 & GEN7_WM_KILL_ENABLE) {
diff --git a/src/mesa/drivers/dri/i965/gen8_ps_state.c b/src/mesa/drivers/dri/i965/gen8_ps_state.c
index 5f39e12..614bc9b 100644
--- a/src/mesa/drivers/dri/i965/gen8_ps_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_ps_state.c
@@ -62,6 +62,10 @@ upload_ps_extra(struct brw_context *brw)
if (prog_data->uses_omask)
dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
+ if (brw->ctx.Shader._CurrentFragmentProgram!=NULL &&
+ brw->ctx.Shader._CurrentFragmentProgram->NumAtomicBuffers > 0)
+ dw1 |= GEN8_PSX_SHADER_HAS_UAV;
+
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
OUT_BATCH(dw1);
--
1.9.1
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