[Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Dave Airlie
airlied at gmail.com
Thu Apr 23 18:42:59 PDT 2015
From: Dave Airlie <airlied at redhat.com>
I'm not sure if we shouldn't enable this everywhere
and rip out the API checks,
discuss,
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 25932dd..d22fc4f 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -598,6 +598,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_half_float_vertex = GL_TRUE;
extensions->ARB_internalformat_query = GL_TRUE;
extensions->ARB_map_buffer_range = GL_TRUE;
+ extensions->ARB_shader_subroutine = GL_TRUE;
extensions->ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
extensions->ARB_texture_cube_map = GL_TRUE;
extensions->ARB_texture_env_combine = GL_TRUE;
--
2.1.0
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