[Mesa-dev] [PATCH 10/23] glsl: Disallow 'subroutine' as a general type qualifier
Dave Airlie
airlied at gmail.com
Thu Apr 23 18:42:46 PDT 2015
From: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/glsl/ast_to_hir.cpp | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 7836936..90b732c 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2419,6 +2419,12 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
}
+ if (qual->flags.q.subroutine && !qual->flags.q.uniform) {
+ _mesa_glsl_error(loc, state,
+ "`subroutine' may only be applied to uniforms, "
+ "subroutine type declarations, or function definitions");
+ }
+
if (qual->flags.q.constant || qual->flags.q.attribute
|| qual->flags.q.uniform
|| (qual->flags.q.varying && (state->stage == MESA_SHADER_FRAGMENT)))
--
2.1.0
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