[Mesa-dev] [PATCH 06/23] glsl: Make `subroutine` a reserved keyword
Dave Airlie
airlied at gmail.com
Thu Apr 23 18:42:42 PDT 2015
From: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/glsl/glsl_lexer.ll | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
index 2785ed1..febf2d2 100644
--- a/src/glsl/glsl_lexer.ll
+++ b/src/glsl/glsl_lexer.ll
@@ -577,7 +577,7 @@ usamplerBuffer KEYWORD(140, 300, 140, 0, USAMPLERBUFFER);
resource KEYWORD(0, 300, 0, 0, RESOURCE);
patch KEYWORD(0, 300, 0, 0, PATCH);
sample KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_gpu_shader5_enable, SAMPLE);
-subroutine KEYWORD(0, 300, 0, 0, SUBROUTINE);
+subroutine KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_shader_subroutine_enable, SUBROUTINE);
[_a-zA-Z][_a-zA-Z0-9]* {
--
2.1.0
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