[Mesa-dev] [PATCH 01/23] mesa: Add stubs for ARB_shader_subroutine entrypoints
Dave Airlie
airlied at gmail.com
Thu Apr 23 18:42:37 PDT 2015
From: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/main/shaderapi.c | 63 +++++++++++++++++++++++++++++++++++++++++++++++
src/mesa/main/shaderapi.h | 35 ++++++++++++++++++++++++++
2 files changed, 98 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index cc001ba..cc0c95b 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1987,3 +1987,66 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
return _mesa_create_shader_program(ctx, GL_TRUE, type, count, strings);
}
+
+
+/**
+ * ARB_shader_subroutine
+ */
+GLint GLAPIENTRY
+_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
+ const GLchar *name)
+{
+ return -1;
+}
+
+
+GLuint GLAPIENTRY
+_mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
+ const GLchar *name)
+{
+ return GL_INVALID_INDEX;
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
+ GLuint index, GLenum pname, GLint *values)
+{
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
+ GLuint index, GLsizei bufsize,
+ GLsizei *length, GLchar *name)
+{
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
+ GLuint index, GLsizei bufsize,
+ GLsizei *length, GLchar *name)
+{
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
+ const GLuint *indices)
+{
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
+ GLuint *params)
+{
+}
+
+
+GLvoid GLAPIENTRY
+_mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
+ GLenum pname, GLint *values)
+{
+}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index aba6d5d..eda7170 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -264,6 +264,41 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
GLsizei bufSize, GLsizei *length,
GLint *params);
+/* GL_ARB_shader_subroutine */
+extern GLint GLAPIENTRY
+_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
+ const GLchar *name);
+
+extern GLuint GLAPIENTRY
+_mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
+ const GLchar *name);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
+ GLuint index, GLenum pname, GLint *values);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
+ GLuint index, GLsizei bufsize,
+ GLsizei *length, GLchar *name);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
+ GLuint index, GLsizei bufsize,
+ GLsizei *length, GLchar *name);
+
+extern GLvoid GLAPIENTRY
+_mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
+ const GLuint *indices);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
+ GLuint *params);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
+ GLenum pname, GLint *values);
+
#ifdef __cplusplus
}
#endif
--
2.1.0
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