[Mesa-dev] [PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
Matt Turner
mattst88 at gmail.com
Wed Apr 22 14:55:19 PDT 2015
On Thu, Apr 2, 2015 at 4:30 AM, Predut, Marius <marius.predut at intel.com> wrote:
> Please "review by" feedback please :-)
>
> -----Original Message-----
> From: Predut, Marius
> Sent: Thursday, March 19, 2015 9:34 PM
> To: mesa-dev at lists.freedesktop.org
> Cc: Predut, Marius
> Subject: [Mesa-dev][PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
I was confused by the fact that there were separate Gen6 and Gen7
patches. That's fine, though I probably wouldn't bother doing it
myself, but if that's what you want you definitely should send them as
a 2 patch series.
Having just two nearly identically named patches is prone to confusion.
> On SNB and IVB hw, for 1 pixel line thickness or less, the general anti-aliasing algorithm give up - garbage line is generated.
> Setting a Line Width of 0.0 specifies the rasterization of the “thinnest” (one-pixel-wide), non-antialiased lines.
> Lines rendered with zero Line Width are rasterized using Grid Intersection Quantization rules as specified by bspec section 6.3.12.1 Zero-Width (Cosmetic) Line Rasterization.
>
> v2: Daniel Stone: Fix = used instead of == in an if-statement.
> v3: Ian Romanick: Use "._Enabled" flag insteed ".Enabled".
> Add code comments. re-word wrap the commit message.
> Add a complete bugzillia list.
> Improve the hardcoded values to produce better results.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28832
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=9951
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27007
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60797
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=15006
>
> Signed-off-by: Marius Predut <marius.predut at intel.com>
> ---
> src/mesa/drivers/dri/i965/gen7_sf_state.c | 21 ++++++++++++++++++---
> 1 file changed, 18 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen7_sf_state.c b/src/mesa/drivers/dri/i965/gen7_sf_state.c
> index c9815b0..e33cb79 100644
> --- a/src/mesa/drivers/dri/i965/gen7_sf_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_sf_state.c
> @@ -198,9 +198,24 @@ upload_sf_state(struct brw_context *brw)
> float line_width =
> roundf(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth));
> uint32_t line_width_u3_7 = U_FIXED(line_width, 7);
> - /* TODO: line width of 0 is not allowed when MSAA enabled */
> - if (line_width_u3_7 == 0)
> - line_width_u3_7 = 1;
> + /* Line width of 0 is not allowed when MSAA enabled */
> + if (ctx->Multisample._Enabled) {
> + if (line_width_u3_7 == 0)
> + line_width_u3_7 = 1;
> + } else if (ctx->Line.SmoothFlag && ctx->Line.Width <= 1.49) {
I don't know what 1.49 is. Presumably you're checking for values that
line widths that round-to-nearest to 1.0? If so, shouldn't that be
ctx->Line.Width < 1.5?
> + /* For lines less than 1 pixel thick, the general
But then the comment says "less than 1 pixel thick", so I don't
understand -- and it's not helping that I don't really know anything
about this code to begin with. :)
Presumably the comment in the commit message saying "for 1 pixel line
thickness or less" is more correct.
For what it's worth, I did confirm that this patch makes the
line-aa-width test in piglit go from fail -> pass on my Haswell.
> + * anti-aliasing algorithm gives up, and a garbage line is
> + * generated. Setting a Line Width of 0.0 specifies the
> + * rasterization of the "thinnest" (one-pixel-wide),
> + * non-antialiased lines.
> + *
> + * Lines rendered with zero Line Width are rasterized using
> + * Grid Intersection Quantization rules as specified by
> + * bspec section 6.3.12.1 Zero-Width (Cosmetic) Line
> + * Rasterization.
> + */
> + line_width_u3_7 = 0;
> + }
> dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
> }
> if (ctx->Line.SmoothFlag) {
> --
> 1.7.9.5
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list