[Mesa-dev] [PATCH 08/18] i965: Move tex miptree and format resolving into dispatcher
Topi Pohjolainen
topi.pohjolainen at intel.com
Wed Apr 22 13:47:28 PDT 2015
All hardware platforms have this in common, so do it in the
hardware independent dispatcher.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
src/mesa/drivers/dri/i965/brw_context.h | 4 ++-
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 30 ++++++++++++++++-------
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 11 +++------
src/mesa/drivers/dri/i965/gen8_surface_state.c | 16 +++---------
4 files changed, 30 insertions(+), 31 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 76d4630..096bc4d 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -963,7 +963,9 @@ struct brw_context
struct
{
void (*update_texture_surface)(struct gl_context *ctx,
- unsigned unit,
+ const struct intel_mipmap_tree *mt,
+ struct gl_texture_object *tObj,
+ uint32_t tex_format,
uint32_t *surf_offset,
bool for_gather);
uint32_t (*update_renderbuffer_surface)(struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 0f739bb..d8faf82 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -309,23 +309,19 @@ update_buffer_texture_surface(struct gl_context *ctx,
static void
brw_update_texture_surface(struct gl_context *ctx,
- unsigned unit,
+ const struct intel_mipmap_tree *mt,
+ struct gl_texture_object *tObj,
+ uint32_t tex_format,
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
- struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct intel_mipmap_tree *mt = intelObj->mt;
- struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
uint32_t *surf;
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
6 * 4, 32, surf_offset);
- uint32_t tex_format = translate_tex_format(brw, mt->format,
- sampler->sRGBDecode);
-
if (for_gather) {
/* Sandybridge's gather4 message is broken for integer formats.
* To work around this, we pretend the surface is UNORM for
@@ -796,14 +792,30 @@ update_texture_surface(struct gl_context *ctx,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
- const struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
+ struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
+ struct intel_texture_object *intelObj = intel_texture_object(tObj);
+ const struct intel_mipmap_tree *mt = intelObj->mt;
+ const struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
+ const struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
if (tObj->Target == GL_TEXTURE_BUFFER) {
update_buffer_texture_surface(ctx, unit, surf_offset);
return;
}
- brw->vtbl.update_texture_surface(ctx, unit, surf_offset, for_gather);
+ mesa_format format = intelObj->_Format;
+ if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
+ assert(brw->gen >= 8);
+ mt = mt->stencil_mt;
+ assert(mt->format == MESA_FORMAT_S_UINT8);
+ format = mt->format;
+ }
+
+ const uint32_t tex_format = translate_tex_format(brw, format,
+ sampler->sRGBDecode);
+
+ brw->vtbl.update_texture_surface(ctx, mt, tObj, tex_format, surf_offset,
+ for_gather);
}
static void
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 8a7ff25..9a1af98 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -265,25 +265,20 @@ gen7_emit_buffer_surface_state(struct brw_context *brw,
static void
gen7_update_texture_surface(struct gl_context *ctx,
- unsigned unit,
+ const struct intel_mipmap_tree *mt,
+ struct gl_texture_object *tObj,
+ uint32_t tex_format,
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
- struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
- struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, surf_offset);
memset(surf, 0, 8 * 4);
- uint32_t tex_format = translate_tex_format(brw,
- intelObj->_Format,
- sampler->sRGBDecode);
-
if (for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT)
tex_format = BRW_SURFACEFORMAT_R32G32_FLOAT_LD;
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 5a94117..4c4319c 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -151,27 +151,19 @@ gen8_emit_buffer_surface_state(struct brw_context *brw,
static void
gen8_update_texture_surface(struct gl_context *ctx,
- unsigned unit,
+ const struct intel_mipmap_tree *mt,
+ struct gl_texture_object *tObj,
+ uint32_t tex_format,
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
- struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
- struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
struct intel_mipmap_tree *aux_mt = NULL;
uint32_t aux_mode = 0;
- mesa_format format = intelObj->_Format;
uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
- if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
- mt = mt->stencil_mt;
- format = MESA_FORMAT_S_UINT8;
- assert(mt->format == MESA_FORMAT_S_UINT8);
- }
-
unsigned tiling_mode, pitch;
if (mt->format == MESA_FORMAT_S_UINT8) {
tiling_mode = GEN8_SURFACE_TILING_W;
@@ -193,8 +185,6 @@ gen8_update_texture_surface(struct gl_context *ctx,
(tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers
: mt->logical_depth0;
- uint32_t tex_format = translate_tex_format(brw, format, sampler->sRGBDecode);
-
uint32_t *surf = allocate_surface_state(brw, surf_offset);
surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
--
1.9.3
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