[Mesa-dev] [PATCH 23/38] main: _mesa_blit_framebuffer updates its arbitrary framebuffers.

Fredrik Höglund fredrik at kde.org
Thu Apr 16 09:39:01 PDT 2015


This patch is:

Reviewed-by: Fredrik Höglund <fredrik at kde.org>

On Wednesday 04 March 2015, Laura Ekstrand wrote:
> Previously, we used _mesa_update_state to update the currently bound
> framebuffers prior to performing a blit.  Now that _mesa_blit_framebuffer
> uses arbitrary framebuffers, _mesa_update_state is not specific enough.
> ---
>  src/mesa/main/blit.c | 9 ++++++---
>  1 file changed, 6 insertions(+), 3 deletions(-)
> 
> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
> index e03b5dc..1569004 100644
> --- a/src/mesa/main/blit.c
> +++ b/src/mesa/main/blit.c
> @@ -33,6 +33,7 @@
>  #include "enums.h"
>  #include "blit.h"
>  #include "fbobject.h"
> +#include "framebuffer.h"
>  #include "glformats.h"
>  #include "mtypes.h"
>  #include "state.h"
> @@ -161,9 +162,11 @@ _mesa_blit_framebuffer(struct gl_context *ctx,
>  
>     FLUSH_VERTICES(ctx, 0);
>  
> -   if (ctx->NewState) {
> -      _mesa_update_state(ctx);
> -   }
> +   /* Update completeness status of readFb and drawFb. */
> +   _mesa_update_framebuffer(ctx, readFb, drawFb);
> +
> +   /* Make sure drawFb has an initialized bounding box. */
> +   _mesa_update_draw_buffer_bounds(ctx, drawFb);
>     if (!readFb || !drawFb) {
>        /* This will normally never happen but someday we may want to
> 



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