[Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.

Emil Velikov emil.l.velikov at gmail.com
Wed Apr 15 07:17:48 PDT 2015


On 14 April 2015 at 17:22, Ian Romanick <idr at freedesktop.org> wrote:
> On 04/14/2015 08:36 AM, Emil Velikov wrote:
>> On 14 April 2015 at 13:52, Jose Fonseca <jfonseca at vmware.com> wrote:
>>> On 13/04/15 22:59, Ian Romanick wrote:
>>>>
>>>> On 04/10/2015 03:36 PM, Jose Fonseca wrote:
>>>>>
>>>>> From: José Fonseca <jfonseca at vmware.com>
>>>>>
>>>>> The latest version of GLX_EXT_create_context_es2_profile states:
>>>>>
>>>>>    "If the version requested is a valid and supported OpenGL-ES version,
>>>>>    and the GLX_CONTEXT_ES_PROFILE_BIT_EXT bit is set in the
>>>>>    GLX_CONTEXT_PROFILE_MASK_ARB attribute (see below), then the context
>>>>>    returned will implement the OpenGL ES version requested."
>>>>>
>>>>> We must also export EXT_create_context_es_profile too, as
>>>>> EXT_create_context_es2_profile specification is crystal clear:
>>>>>
>>>>>    "NOTE: implementations of this extension must export BOTH extension
>>>>>    strings, for backwards compatibility with applications written
>>>>>    against version 1 of this extension."
>>>>>
>>>>> Totally untested.  (Just happened to noticed this while implementing
>>>>> GLX_EXT_create_context_es2_profile for st/xlib.)
>>>>>
>>>>> Reviewed-by: Brian Paul <brianp at vmware.com>
>>>>> Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com>
>>>>>
>>>>> v2: Replicate the drisw_glx.c to dri2_glx.c and dri3_glx.c as suggested
>>>>> by Emil Velikov.
>>>>> ---
>>>>>   src/glx/dri2_glx.c   |  5 ++++-
>>>>>   src/glx/dri3_glx.c   |  5 ++++-
>>>>>   src/glx/dri_common.c | 32 ++++++++++++++++----------------
>>>>>   src/glx/drisw_glx.c  |  2 ++
>>>>>   4 files changed, 26 insertions(+), 18 deletions(-)
>>>>>
>>>>> diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
>>>>> index 462d560..8192c54 100644
>>>>> --- a/src/glx/dri2_glx.c
>>>>> +++ b/src/glx/dri2_glx.c
>>>>> @@ -1102,9 +1102,12 @@ dri2BindExtensions(struct dri2_screen *psc, struct
>>>>> glx_display * priv,
>>>>>         __glXEnableDirectExtension(&psc->base, "GLX_ARB_create_context");
>>>>>         __glXEnableDirectExtension(&psc->base,
>>>>> "GLX_ARB_create_context_profile");
>>>>>
>>>>> -      if ((mask & (1 << __DRI_API_GLES2)) != 0)
>>>>> +      if ((mask & (1 << __DRI_API_GLES2)) != 0) {
>>>>> +        __glXEnableDirectExtension(&psc->base,
>>>>> +                                   "GLX_EXT_create_context_es_profile");
>>>>>          __glXEnableDirectExtension(&psc->base,
>>>>>
>>>>> "GLX_EXT_create_context_es2_profile");
>>>>> +      }
>>>>>      }
>>>>>
>>>>>      for (i = 0; extensions[i]; i++) {
>>>>> diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c
>>>>> index 1ddc723..6973ad1 100644
>>>>> --- a/src/glx/dri3_glx.c
>>>>> +++ b/src/glx/dri3_glx.c
>>>>> @@ -1825,9 +1825,12 @@ dri3_bind_extensions(struct dri3_screen *psc,
>>>>> struct glx_display * priv,
>>>>>      __glXEnableDirectExtension(&psc->base, "GLX_ARB_create_context");
>>>>>      __glXEnableDirectExtension(&psc->base,
>>>>> "GLX_ARB_create_context_profile");
>>>>>
>>>>> -   if ((mask & (1 << __DRI_API_GLES2)) != 0)
>>>>> +   if ((mask & (1 << __DRI_API_GLES2)) != 0) {
>>>>> +      __glXEnableDirectExtension(&psc->base,
>>>>> +                                 "GLX_EXT_create_context_es_profile");
>>>>>         __glXEnableDirectExtension(&psc->base,
>>>>>                                    "GLX_EXT_create_context_es2_profile");
>>>>> +   }
>>>>>
>>>>>      for (i = 0; extensions[i]; i++) {
>>>>>         /* when on a different gpu than the server, the server pixmaps
>>>>> diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c
>>>>> index 63c8de3..541abbb 100644
>>>>> --- a/src/glx/dri_common.c
>>>>> +++ b/src/glx/dri_common.c
>>>>> @@ -544,9 +544,22 @@ dri2_convert_glx_attribs(unsigned num_attribs, const
>>>>> uint32_t *attribs,
>>>>>         case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
>>>>>          *api = __DRI_API_OPENGL;
>>>>>          break;
>>>>> -      case GLX_CONTEXT_ES2_PROFILE_BIT_EXT:
>>>>> -        *api = __DRI_API_GLES2;
>>>>> -        break;
>>>>> +      case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
>>>>> +         switch (*major_ver) {
>>>>> +         case 3:
>>>>> +            *api = __DRI_API_GLES3;
>>>>> +            break;
>>>>> +         case 2:
>>>>> +            *api = __DRI_API_GLES2;
>>>>> +            break;
>>>>> +         case 1:
>>>>> +            *api = __DRI_API_GLES;
>>>>> +            break;
>>>>> +         default:
>>>>> +            *error = __DRI_CTX_ERROR_BAD_API;
>>>>> +            return false;
>>>>> +         }
>>>>> +         break;
>>>>>         default:
>>>>>          *error = __DRI_CTX_ERROR_BAD_API;
>>>>>          return false;
>>>>> @@ -577,19 +590,6 @@ dri2_convert_glx_attribs(unsigned num_attribs, const
>>>>> uint32_t *attribs,
>>>>>         return false;
>>>>>      }
>>>>>
>>>>> -   /* The GLX_EXT_create_context_es2_profile spec says:
>>>>> -    *
>>>>> -    *     "... If the version requested is 2.0, and the
>>>>> -    *     GLX_CONTEXT_ES2_PROFILE_BIT_EXT bit is set in the
>>>>> -    *     GLX_CONTEXT_PROFILE_MASK_ARB attribute (see below), then the
>>>>> context
>>>>> -    *     returned will implement OpenGL ES 2.0. This is the only way in
>>>>> which
>>>>> -    *     an implementation may request an OpenGL ES 2.0 context."
>>>>> -    */
>>>>> -   if (*api == __DRI_API_GLES2 && (*major_ver != 2 || *minor_ver != 0))
>>>>> {
>>>>> -      *error = __DRI_CTX_ERROR_BAD_API;
>>>>> -      return false;
>>>>> -   }
>>>>
>>>>
>>>> I guess this text was removed from the extension spec, and now we rely
>>>> on some other layer detecting invalid versions (like 2.1)?
>>>
>>>
>>> Yes, the spec replaced that with
>>>
>>>     "... If the version requested is a valid and supported OpenGL-ES
>>> version,
>>>     and the GLX_CONTEXT_ES_PROFILE_BIT_EXT bit is set in the
>>>     GLX_CONTEXT_PROFILE_MASK_ARB attribute (see below), then the context
>>>     returned will implement the OpenGL ES version requested."
>>>
>>> That is, GLX_EXT_create_context_es_profile effectively allows to create any
>>> GLES version from 1.x to 3.x.
>>>
>>> And we never validated the minor version on src/glx/dri_common.c.
>>>
>>>>
>>>> This patch combined with Chad's patch seems like it should work... I'm a
>>>> little confused why Waffle doesn't like it. :(
>>>
>>>
>>> I tried to repro, but my main development machine has native NVIDIA drivers
>>> (no DRI), and somehow swrast refuses to load, even with gles2.
>>>
>>>
>>> Maybe this is what's missing:
>>>
>>> diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
>>> index 8192c54..192525a 100644
>>> --- a/src/glx/dri2_glx.c
>>> +++ b/src/glx/dri2_glx.c
>>> @@ -1102,7 +1102,7 @@ dri2BindExtensions(struct dri2_screen *psc, struct
>>> glx_display * priv,
>>>        __glXEnableDirectExtension(&psc->base, "GLX_ARB_create_context");
>>>        __glXEnableDirectExtension(&psc->base,
>>> "GLX_ARB_create_context_profile");
>>>
>>> -      if ((mask & (1 << __DRI_API_GLES2)) != 0) {
>>> +      if ((mask & ((1 << __DRI_API_GLES2) | (1 << __DRI_API_GLES3))) != 0)
>
> Since ES3 is a superset of ES2, this shouldn't be necessary.  I can't
> imagine a driver only setting __DRI_API_GLES3... and the common code may
> not even make that possible.  We could, however, enable
> GLX_EXT_create_context_es2_profile if only __DRI_API_GLES is set.  I
> don't really feel like testing any drivers that only support ES 1.x, do
> you? :)
>
Think of it as allowing gles1 support via GLX (apart from gles2/3),
rather than testing gles1 only drivers. I would assume that you
already support gles1 via EGL so things should just work for GLX.
Either way the decision is not mine to make ;-)

-Emil


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