[Mesa-dev] [PATCH 03/10] mesa: add GL_OES_EGL_sync

Marek Olšák maraeo at gmail.com
Tue Apr 14 15:19:48 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.
---
 src/mesa/main/extensions.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index f212015..81c5bea 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -296,6 +296,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
    { "GL_OES_depth_texture_cube_map",              o(OES_depth_texture_cube_map),                         ES2, 2012 },
    { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
+   { "GL_OES_EGL_sync",                            o(dummy_true),                                   ES1 | ES2, 2010 },
    /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2, 2006 },
    { "GL_OES_EGL_image_external",                  o(OES_EGL_image_external),                       ES1 | ES2, 2010 },
-- 
2.1.0



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