[Mesa-dev] [PATCH 03/10] mesa: add GL_OES_EGL_sync
Marek Olšák
maraeo at gmail.com
Tue Apr 14 15:19:48 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.
---
src/mesa/main/extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index f212015..81c5bea 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -296,6 +296,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
+ { "GL_OES_EGL_sync", o(dummy_true), ES1 | ES2, 2010 },
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
{ "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },
--
2.1.0
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