[Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Ian Romanick
idr at freedesktop.org
Tue Apr 14 13:15:38 PDT 2015
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
As soon as it lands, I'll rebase and push my patch.
On 04/14/2015 12:51 PM, Connor Abbott wrote:
> We weren't comparing the right number of components when checking
> swizzles. Use nir_ssa_alu_instr_num_src_components() to do the right
> thing.
>
> I haven't piglited this yet, but it seems straightforward.
>
> Cc: Ian Romanick <ian.d.romanick at intel.com>
> Signed-off-by: Connor Abbott <cwabbott0 at gmail.com>
> ---
> src/glsl/nir/nir_opt_cse.c | 17 +++++++----------
> 1 file changed, 7 insertions(+), 10 deletions(-)
>
> diff --git a/src/glsl/nir/nir_opt_cse.c b/src/glsl/nir/nir_opt_cse.c
> index 9b38320..db873ce 100644
> --- a/src/glsl/nir/nir_opt_cse.c
> +++ b/src/glsl/nir/nir_opt_cse.c
> @@ -37,20 +37,18 @@ struct cse_state {
> };
>
> static bool
> -nir_alu_srcs_equal(nir_alu_src src1, nir_alu_src src2, uint8_t read_mask)
> +nir_alu_srcs_equal(nir_alu_instr *alu1, nir_alu_instr *alu2, unsigned src)
> {
> - if (src1.abs != src2.abs || src1.negate != src2.negate)
> + if (alu1->src[src].abs != alu2->src[src].abs ||
> + alu1->src[src].negate != alu2->src[src].negate)
> return false;
>
> - for (int i = 0; i < 4; ++i) {
> - if (!(read_mask & (1 << i)))
> - continue;
> -
> - if (src1.swizzle[i] != src2.swizzle[i])
> + for (unsigned i = 0; i < nir_ssa_alu_instr_src_components(alu1, src); i++) {
> + if (alu1->src[src].swizzle[i] != alu2->src[src].swizzle[i])
> return false;
> }
>
> - return nir_srcs_equal(src1.src, src2.src);
> + return nir_srcs_equal(alu1->src[src].src, alu2->src[src].src);
> }
>
> static bool
> @@ -74,8 +72,7 @@ nir_instrs_equal(nir_instr *instr1, nir_instr *instr2)
> return false;
>
> for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
> - if (!nir_alu_srcs_equal(alu1->src[i], alu2->src[i],
> - (1 << alu1->dest.dest.ssa.num_components) - 1))
> + if (!nir_alu_srcs_equal(alu1, alu2, i))
> return false;
> }
> return true;
>
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