[Mesa-dev] [PATCH 3/5] mesa: add _mesa_log(), _mesa_get_log_file() functions
Brian Paul
brianp at vmware.com
Tue Apr 14 09:56:26 PDT 2015
_mesa_log() simply writes log information to stderr or MESA_LOG_FILE.
_mesa_get_log_file() returns the file handle to use for logging.
This will be used for shader dumping/logging instead of always printing
to stderr.
---
src/mesa/main/errors.c | 43 ++++++++++++++++++++++++++++++++++++-------
src/mesa/main/errors.h | 7 +++++++
2 files changed, 43 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 8ffbf41..2aa1deb 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -1232,12 +1232,14 @@ _mesa_free_errors_data(struct gl_context *ctx)
/** \name Diagnostics */
/*@{*/
+static FILE *LogFile = NULL;
+
+
static void
output_if_debug(const char *prefixString, const char *outputString,
GLboolean newline)
{
static int debug = -1;
- static FILE *fout = NULL;
/* Init the local 'debug' var once.
* Note: the _mesa_init_debug() function should have been called
@@ -1249,9 +1251,9 @@ output_if_debug(const char *prefixString, const char *outputString,
*/
const char *logFile = getenv("MESA_LOG_FILE");
if (logFile)
- fout = fopen(logFile, "w");
- if (!fout)
- fout = stderr;
+ LogFile = fopen(logFile, "w");
+ if (!LogFile)
+ LogFile = stderr;
#ifdef DEBUG
/* in debug builds, print messages unless MESA_DEBUG="silent" */
if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
@@ -1266,10 +1268,13 @@ output_if_debug(const char *prefixString, const char *outputString,
/* Now only print the string if we're required to do so. */
if (debug) {
- fprintf(fout, "%s: %s", prefixString, outputString);
+ if (prefixString)
+ fprintf(LogFile, "%s: %s", prefixString, outputString);
+ else
+ fprintf(LogFile, "%s", outputString);
if (newline)
- fprintf(fout, "\n");
- fflush(fout);
+ fprintf(LogFile, "\n");
+ fflush(LogFile);
#if defined(_WIN32)
/* stderr from windows applications without console is not usually
@@ -1285,6 +1290,18 @@ output_if_debug(const char *prefixString, const char *outputString,
/**
+ * Return the file handle to use for debug/logging. Defaults to stderr
+ * unless MESA_LOG_FILE is defined.
+ */
+FILE *
+_mesa_get_log_file(void)
+{
+ assert(LogFile);
+ return LogFile;
+}
+
+
+/**
* When a new type of error is recorded, print a message describing
* previous errors which were accumulated.
*/
@@ -1525,6 +1542,18 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
}
+void
+_mesa_log(const char *fmtString, ...)
+{
+ char s[MAX_DEBUG_MESSAGE_LENGTH];
+ va_list args;
+ va_start(args, fmtString);
+ _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args);
+ va_end(args);
+ output_if_debug("", s, GL_FALSE);
+}
+
+
/**
* Report debug information from the shader compiler via GL_ARB_debug_output.
*
diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h
index 0c521c0..e6dc9b5 100644
--- a/src/mesa/main/errors.h
+++ b/src/mesa/main/errors.h
@@ -36,6 +36,7 @@
#define ERRORS_H
+#include <stdio.h>
#include "compiler.h"
#include "glheader.h"
#include "mtypes.h"
@@ -69,6 +70,12 @@ extern void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
extern void
+_mesa_log(const char *fmtString, ...) PRINTFLIKE(1, 2);
+
+extern FILE *
+_mesa_get_log_file(void);
+
+extern void
_mesa_gl_debug(struct gl_context *ctx,
GLuint *id,
enum mesa_debug_source source,
--
1.9.1
More information about the mesa-dev
mailing list