[Mesa-dev] [PATCH 06/18] i965/cs: Add support for the SEND message that terminates a CS thread.
Matt Turner
mattst88 at gmail.com
Mon Apr 13 23:41:15 PDT 2015
On Sat, Mar 14, 2015 at 9:54 PM, Jordan Justen
<jordan.l.justen at intel.com> wrote:
> From: Paul Berry <stereotype441 at gmail.com>
>
> This message must be sent to the "thread spawner" unit.
>
> Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_eu.h | 4 +++
> src/mesa/drivers/dri/i965/brw_eu_emit.c | 46 +++++++++++++++++++++++++++++++++
> 2 files changed, 50 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
> index d9ad5bd..708c216 100644
> --- a/src/mesa/drivers/dri/i965/brw_eu.h
> +++ b/src/mesa/drivers/dri/i965/brw_eu.h
> @@ -349,6 +349,10 @@ brw_jump_scale(const struct brw_context *brw)
> return 1;
> }
>
> +void brw_cs_terminate(struct brw_compile *p,
> + unsigned msg_reg_nr,
> + struct brw_reg src0);
> +
> /* If/else/endif. Works by manipulating the execution flags on each
> * channel.
> */
> diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
> index 43e5783..9c166a3 100644
> --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
> +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
> @@ -2895,3 +2895,49 @@ void brw_shader_time_add(struct brw_compile *p,
> 0 /* response length */,
> false /* header present */);
> }
> +
> +
> +static void
> +brw_set_cs_terminate_message(struct brw_context *brw,
> + struct brw_compile *p,
> + struct brw_inst *insn)
> +{
> + /* Terminate a compute shader by sending a message to the thread spawner.
> + * Note that even though the thread has a URB resource associated with it,
> + * we set the "do not dereference URB" bit, because the URB resource is
> + * managed by the fixed-function unit, so it will free it automatically.
> + */
> + brw_set_message_descriptor(p, insn, BRW_SFID_THREAD_SPAWNER,
> + 1 /* msg_length */,
> + 0 /* response_length */,
> + false /* header_present */,
> + true /* end_of_thread */);
> + brw_inst_set_ts_opcode(brw, insn, 0); /* Dereference resource */
> + brw_inst_set_ts_request_type(brw, insn, 0); /* Root thread */
> + brw_inst_set_ts_resource_select(brw, insn, 1); /* Do not dereference URB */
> +}
> +
> +
> +/**
> + * Emit the SEND message to terminate a compute shader.
> + */
> +void
> +brw_cs_terminate(struct brw_compile *p,
> + unsigned msg_reg_nr,
> + struct brw_reg src0)
> +{
> + struct brw_context *brw = p->brw;
> + struct brw_inst *insn;
> +
> + gen6_resolve_implied_move(p, &src0, msg_reg_nr);
> + insn = next_insn(p, BRW_OPCODE_SEND);
> + brw_set_dest(p, insn, brw_null_reg());
> + brw_set_src0(p, insn, src0);
> + brw_set_src1(p, insn, brw_imm_d(0));
> +
> + if (brw->gen < 6)
> + brw_inst_set_cond_modifier(brw, insn, msg_reg_nr);
Presumably gen <= 6 can't do compute shaders, so what's going on here
and in the call to gen6_resolve_implied_move above?
> +
> + brw_set_cs_terminate_message(brw, p, insn);
> + brw_inst_set_mask_control(brw, insn, BRW_MASK_DISABLE);
> +}
> --
> 2.1.4
>
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