[Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 13 14:32:20 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89018

--- Comment #16 from Sami Liedes <sami.liedes at iki.fi> ---
I think this might be related to the color rendering weirdness: On fglrx, CivBE
uses the GL_NV_half_float extension, which is not available on Mesa. Looking at
interesting words or enums that are present in one of the traces but not the
other (after apitrace dump):

* The fglrx dump mentions GL_DEPTH, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16,
GL_R16F, GL_RG, GL_RG16F, glColorMaski, while running under mesa does not.

  * I believe the pixel formats here are probably those half floats, and if
that's unsupported by mesa, then it's no big wonder the color channels are off?

* The mesa dump mentions nan in glUniform4fv calls. That cannot be good? :P

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20150413/83ea857c/attachment.html>


More information about the mesa-dev mailing list