[Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 12 22:37:56 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89018

--- Comment #10 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Sami Liedes from comment #9)
> Ok, interesting results. I managed to get an apitrace from an fglrx-enabled
> machine. From it I suspect that what's missing is at least something that
> CivBE uses to color the terrain. Perhaps that being missing makes it
> misbehave in other ways, causing the black patches?
> 
> The captured trace plays on mesa, but the texture looks different. Still,
> the black patches themselves are not present when the captured trace is
> replayed on mesa. Frame 205 on fglrx:
> 
> http://sliedes.kapsi.fi/mesa/civbe/CivBE-fglrx-frame-205.png
> 
> Same frame, replayed on mesa from the trace captured on fglrx:
> 
> http://sliedes.kapsi.fi/mesa/civbe/CivBE-frame-205-cap-fglrx-rep-free.png
> 
> You can get the trace (CivBE-fglrx.trace.lz) here:
> 
> https://drive.google.com/file/d/0BwgPzH1WFyIuR3pZdXE3SHJRaHc/view?usp=sharing

With Intel (Haswelldesktop) the colors are correct in this trace (using Mesa
git at commit 50e9fa2).

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