[Mesa-dev] [PATCH 15/38] main: Fix whitespace in blit.c

Fredrik Höglund fredrik at kde.org
Sun Apr 12 08:52:39 PDT 2015


This patch is:

Reviewed-by: Fredrik Höglund <fredrik at kde.org>

On Wednesday 04 March 2015, Laura Ekstrand wrote:
> ---
>  src/mesa/main/blit.c | 36 ++++++++++++++++++------------------
>  1 file changed, 18 insertions(+), 18 deletions(-)
> 
> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
> index 2898723..899dd45 100644
> --- a/src/mesa/main/blit.c
> +++ b/src/mesa/main/blit.c
> @@ -305,7 +305,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
>         *     ignored."
>         */
>        if ((readRb == NULL) || (drawRb == NULL)) {
> -	 mask &= ~GL_STENCIL_BUFFER_BIT;
> +         mask &= ~GL_STENCIL_BUFFER_BIT;
>        }
>        else {
>           int read_z_bits, draw_z_bits;
> @@ -359,7 +359,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
>         *     ignored."
>         */
>        if ((readRb == NULL) || (drawRb == NULL)) {
> -	 mask &= ~GL_DEPTH_BUFFER_BIT;
> +         mask &= ~GL_DEPTH_BUFFER_BIT;
>        }
>        else {
>           int read_s_bit, draw_s_bit;
> @@ -457,23 +457,23 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
>        GLuint i = 0;
>  
>        printf("glBlitFramebuffer(%d, %d, %d, %d,  %d, %d, %d, %d,"
> -	     " 0x%x, 0x%x)\n",
> -	     srcX0, srcY0, srcX1, srcY1,
> -	     dstX0, dstY0, dstX1, dstY1,
> -	     mask, filter);
> +             " 0x%x, 0x%x)\n",
> +             srcX0, srcY0, srcX1, srcY1,
> +             dstX0, dstY0, dstX1, dstY1,
> +             mask, filter);
>        if (colorReadRb) {
>           const struct gl_renderbuffer_attachment *att;
>  
>           att = find_attachment(readFb, colorReadRb);
>           printf("  Src FBO %u  RB %u (%dx%d)  ",
> -		readFb->Name, colorReadRb->Name,
> -		colorReadRb->Width, colorReadRb->Height);
> +                readFb->Name, colorReadRb->Name,
> +                colorReadRb->Width, colorReadRb->Height);
>           if (att && att->Texture) {
>              printf("Tex %u  tgt 0x%x  level %u  face %u",
> -		   att->Texture->Name,
> -		   att->Texture->Target,
> -		   att->TextureLevel,
> -		   att->CubeMapFace);
> +                   att->Texture->Name,
> +                   att->Texture->Target,
> +                   att->TextureLevel,
> +                   att->CubeMapFace);
>           }
>           printf("\n");
>  
> @@ -485,14 +485,14 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
>  
>              att = find_attachment(drawFb, colorDrawRb);
>              printf("  Dst FBO %u  RB %u (%dx%d)  ",
> -		   drawFb->Name, colorDrawRb->Name,
> -		   colorDrawRb->Width, colorDrawRb->Height);
> +                   drawFb->Name, colorDrawRb->Name,
> +                   colorDrawRb->Width, colorDrawRb->Height);
>              if (att && att->Texture) {
>                 printf("Tex %u  tgt 0x%x  level %u  face %u",
> -		      att->Texture->Name,
> -		      att->Texture->Target,
> -		      att->TextureLevel,
> -		      att->CubeMapFace);
> +                      att->Texture->Name,
> +                      att->Texture->Target,
> +                      att->TextureLevel,
> +                      att->CubeMapFace);
>              }
>              printf("\n");
>           }
> 



More information about the mesa-dev mailing list