[Mesa-dev] [Bug 71591] Second Life shaders fail to compile (extension declared in middle of shader)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 10 09:56:56 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=71591

--- Comment #10 from MirceaKitsune <sonichedgehog_hyperblast00 at yahoo.com> ---
I'm sorry I forgot to update this earlier. I added "export
allow_glsl_extension_directive_midshader=true" to my ~/.profile file, and since
then Second Life shaders activate without this issue.

As long as this directive will always be there, I am okay with this. Although
unless there isn't a serious reason not to, I still suggest enabling it by
default, as not everyone might find this fix and other people will have to deal
with this issue by default.

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