[Mesa-dev] [PATCH 2/2] gallium/ttn: add TXQ support
Rob Clark
robdclark at gmail.com
Thu Apr 9 13:00:58 PDT 2015
On Thu, Apr 9, 2015 at 3:43 PM, Rob Clark <robdclark at gmail.com> wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Split out from ttn_tex() since it is kind of a weird instruction that
> maps to two NIR opcodes, and it was cleaner this way.
>
as Ilia pointed out on IRC, query_levels should have no src args..
I've fixed that locally (but figured I'd wait a bit to see if there
are any other comments before I resend)
BR,
-R
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> src/gallium/auxiliary/nir/tgsi_to_nir.c | 61 ++++++++++++++++++++++++++++-----
> 1 file changed, 53 insertions(+), 8 deletions(-)
>
> diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
> index c2b823c..9e0ffc2 100644
> --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
> +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
> @@ -1018,13 +1018,11 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
>
> unsigned src_number = 0;
>
> - if (tgsi_inst->Instruction.Opcode != TGSI_OPCODE_TXQ) {
> - instr->src[src_number].src =
> - nir_src_for_ssa(nir_swizzle(b, src[0], SWIZ(X, Y, Z, W),
> - instr->coord_components, false));
> - instr->src[src_number].src_type = nir_tex_src_coord;
> - src_number++;
> - }
> + instr->src[src_number].src =
> + nir_src_for_ssa(nir_swizzle(b, src[0], SWIZ(X, Y, Z, W),
> + instr->coord_components, false));
> + instr->src[src_number].src_type = nir_tex_src_coord;
> + src_number++;
>
> if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
> instr->src[src_number].src = nir_src_for_ssa(ttn_channel(b, src[0], W));
> @@ -1063,6 +1061,50 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
> ttn_move_dest(b, dest, &instr->dest.ssa);
> }
>
> +/* TGSI_OPCODE_TXQ is actually two distinct operations:
> + *
> + * dst.x = texture\_width(unit, lod)
> + * dst.y = texture\_height(unit, lod)
> + * dst.z = texture\_depth(unit, lod)
> + * dst.w = texture\_levels(unit)
> + *
> + * dst.xyz map to NIR txs opcode, and dst.w maps to query_levels
> + */
> +static void
> +ttn_txq(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
> +{
> + nir_builder *b = &c->build;
> + struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction;
> + nir_tex_instr *txs, *qlv;
> +
> + txs = nir_tex_instr_create(b->shader, 1);
> + txs->op = nir_texop_txs;
> + setup_texture_info(txs, tgsi_inst->Texture.Texture);
> +
> + qlv = nir_tex_instr_create(b->shader, 1);
> + qlv->op = nir_texop_query_levels;
> + setup_texture_info(qlv, tgsi_inst->Texture.Texture);
> +
> + assert(tgsi_inst->Src[1].Register.File == TGSI_FILE_SAMPLER);
> + txs->sampler_index = tgsi_inst->Src[1].Register.Index;
> + qlv->sampler_index = tgsi_inst->Src[1].Register.Index;
> +
> + /* only single src, the lod: */
> + txs->src[0].src = nir_src_for_ssa(ttn_channel(b, src[0], X));
> + txs->src[0].src_type = nir_tex_src_lod;
> + qlv->src[0].src = nir_src_for_ssa(ttn_channel(b, src[0], X));
> + qlv->src[0].src_type = nir_tex_src_lod;
> +
> + nir_ssa_dest_init(&txs->instr, &txs->dest, 3, NULL);
> + nir_instr_insert_after_cf_list(b->cf_node_list, &txs->instr);
> +
> + nir_ssa_dest_init(&qlv->instr, &qlv->dest, 1, NULL);
> + nir_instr_insert_after_cf_list(b->cf_node_list, &qlv->instr);
> +
> + ttn_move_dest_masked(b, dest, &txs->dest.ssa, TGSI_WRITEMASK_XYZ);
> + ttn_move_dest_masked(b, dest, &qlv->dest.ssa, TGSI_WRITEMASK_W);
> +}
> +
> static const nir_op op_trans[TGSI_OPCODE_LAST] = {
> [TGSI_OPCODE_ARL] = 0,
> [TGSI_OPCODE_MOV] = nir_op_fmov,
> @@ -1386,7 +1428,6 @@ ttn_emit_instruction(struct ttn_compile *c)
> case TGSI_OPCODE_TXL:
> case TGSI_OPCODE_TXB:
> case TGSI_OPCODE_TXD:
> - case TGSI_OPCODE_TXQ:
> case TGSI_OPCODE_TXL2:
> case TGSI_OPCODE_TXB2:
> case TGSI_OPCODE_TXQ_LZ:
> @@ -1395,6 +1436,10 @@ ttn_emit_instruction(struct ttn_compile *c)
> ttn_tex(c, dest, src);
> break;
>
> + case TGSI_OPCODE_TXQ:
> + ttn_txq(c, dest, src);
> + break;
> +
> case TGSI_OPCODE_NOP:
> break;
>
> --
> 2.1.0
>
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