[Mesa-dev] Problem with LLVM on Windows with MSVC

Shervin Sharifi shervin0 at gmail.com
Thu Apr 9 10:44:58 PDT 2015


Thank you.
I have compiled llvm with /MDd options, but Mesa doesn't accept that and
asks for /MTd.
So I compiled llvm with /MTd and it worked.
However, I prefer to change Mesa to dynamic option, but I don't know how to
do that. I tried the following, but got another error:

The only thing I found is this in the scons\gallium.py:
    if env['platform'] == 'windows' and msvc:
        # Choose the appropriate MSVC CRT
        # http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx
        if env['build'] in ('debug', 'checked'):
            env.Append(CCFLAGS = ['/MTd'])
            env.Append(SHCCFLAGS = ['/LDd'])
        else:
            env.Append(CCFLAGS = ['/MT'])
            env.Append(SHCCFLAGS = ['/LD'])

I changed the /MTd to /MDd and compiled. I got the following error, so I'm
not sure if this is the right way of doing it.

src\glsl\ir_constant_expression.cpp(57) : error C2491: 'copysign' :
definition of dllimport function not allowed

Thanks,
    Shervin

P.S. You're right Marius. It was a typo. I missed the i at the end when
copying the command line ("gd" instead of "gdi").


On Thu, Apr 9, 2015 at 9:42 AM, Predut, Marius <marius.predut at intel.com>
wrote:

>  Indeed seems you have some incompatible libraries (one build static and
> other dynamic –dll)
>
> https://bugzilla.mozilla.org/show_bug.cgi?id=732124
>
> but what suppose `libgl-gd' target? Is this a typo mismatch?
>
> Try to build llvm in a dynamic mode , may be it will solve your problems
>
>
>
> marius
>
>
>
>
>
> *From:* mesa-dev [mailto:mesa-dev-bounces at lists.freedesktop.org] *On
> Behalf Of *Shervin Sharifi
> *Sent:* Thursday, April 09, 2015 2:57 AM
> *To:* mesa-dev at lists.freedesktop.org
> *Subject:* [Mesa-dev] Problem with LLVM on Windows with MSVC
>
>
>
> Hi,
>
>
>
>  I'm trying to build mesa on windows (MSVC) with gles support and with
> llvm.
>
>  Here are the keys I'm using:
>
> scons.py gles=yes llvm=yes platform=windows libgl-gd
>
>
>
>  I'm getting a bunch of errors like this:
>
>
>
> LLVMCore.lib(ValueSymbolTable.obj) : error LNK2038: mismatch detected for
> 'RuntimeLibrary': value 'MDd_DynamicDebug' doesn't match value
> 'MTd_StaticDebug' in mesa.lib(uniform_query.obj)
>
>
>
> I understand that this is due to mismatch between the runtime libraries,
> but I don't know how to fix it.
>
> Should I change the CRT in llvm or in mesa? How should I do that?
>
>
>
>  Thanks,
>
>      Shervin
>
>
>
>
>
>
>
>
>
>
>
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