[Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Frank Henigman
fjhenigman at google.com
Tue Apr 7 18:46:34 PDT 2015
The name "surfaceless" suits me.
Does this platform need to provide a hint to the user about buffer format?
Platform drm does this via the EGL_NATIVE_VISUAL_ID query of
eglGetConfigAttrib(), returning a gbm format value. Unless we do the
same or similar here, how does the user robustly find the right format
for allocating buffers?
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