[Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 support (v2)
Dave Airlie
airlied at gmail.com
Sun Apr 5 20:07:39 PDT 2015
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.
v2: fold fixes from Marek in:
a) put S8 last in the list
b) fix renderable to always test for d/s renderable
fixup the texture case to use a stencil only format
for picking the format for the texture view.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_atom_texture.c | 14 ++++++++++----
src/mesa/state_tracker/st_extensions.c | 3 +++
src/mesa/state_tracker/st_format.c | 23 ++++++++++-------------
3 files changed, 23 insertions(+), 17 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index eff28fc..04ba864 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -287,16 +287,22 @@ st_get_texture_sampler_view_from_stobj(struct st_context *st,
enum pipe_format format)
{
struct pipe_sampler_view **sv;
-
+ const struct st_texture_image *firstImage;
if (!stObj || !stObj->pt) {
return NULL;
}
sv = st_texture_get_sampler_view(st, stObj);
- if (stObj->base.StencilSampling &&
- util_format_is_depth_and_stencil(format))
- format = util_format_stencil_only(format);
+ if (util_format_is_depth_and_stencil(format)) {
+ if (stObj->base.StencilSampling)
+ format = util_format_stencil_only(format);
+ else {
+ firstImage = st_texture_image_const(_mesa_base_tex_image(&stObj->base));
+ if (firstImage->base._BaseFormat == GL_STENCIL_INDEX)
+ format = util_format_stencil_only(format);
+ }
+ }
/* if sampler view has changed dereference it */
if (*sv) {
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index bc20f73..25932dd 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -650,6 +650,9 @@ void st_init_extensions(struct pipe_screen *screen,
ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
PIPE_BIND_VERTEX_BUFFER);
+ if (extensions->ARB_stencil_texturing)
+ extensions->ARB_texture_stencil8 = GL_TRUE;
+
/* Figure out GLSL support. */
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 72dbf3b..b9afb91 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -1167,8 +1167,8 @@ static const struct format_mapping format_map[] = {
{ GL_STENCIL_INDEX, GL_STENCIL_INDEX1_EXT, GL_STENCIL_INDEX4_EXT,
GL_STENCIL_INDEX8_EXT, GL_STENCIL_INDEX16_EXT, 0 },
{
- PIPE_FORMAT_S8_UINT, PIPE_FORMAT_Z24_UNORM_S8_UINT,
- PIPE_FORMAT_S8_UINT_Z24_UNORM, 0
+ PIPE_FORMAT_Z24_UNORM_S8_UINT,
+ PIPE_FORMAT_S8_UINT_Z24_UNORM, PIPE_FORMAT_S8_UINT, 0
}
},
@@ -1942,11 +1942,6 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
GLint internalFormat,
GLenum format, GLenum type)
{
- const boolean want_renderable =
- internalFormat == 3 || internalFormat == 4 ||
- internalFormat == GL_RGB || internalFormat == GL_RGBA ||
- internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
- internalFormat == GL_BGRA;
struct st_context *st = st_context(ctx);
enum pipe_format pFormat;
unsigned bindings;
@@ -1962,15 +1957,17 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
}
/* GL textures may wind up being render targets, but we don't know
- * that in advance. Specify potential render target flags now.
+ * that in advance. Specify potential render target flags now for formats
+ * that we know should always be renderable.
*/
bindings = PIPE_BIND_SAMPLER_VIEW;
- if (want_renderable) {
- if (_mesa_is_depth_or_stencil_format(internalFormat))
- bindings |= PIPE_BIND_DEPTH_STENCIL;
- else
+ if (_mesa_is_depth_or_stencil_format(internalFormat))
+ bindings |= PIPE_BIND_DEPTH_STENCIL;
+ else if (internalFormat == 3 || internalFormat == 4 ||
+ internalFormat == GL_RGB || internalFormat == GL_RGBA ||
+ internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
+ internalFormat == GL_BGRA)
bindings |= PIPE_BIND_RENDER_TARGET;
- }
/* GLES allows the driver to choose any format which matches
* the format+type combo, because GLES only supports unsized internal
--
2.3.4
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