[Mesa-dev] [PATCH] nir/lower_samplers: Use the right memory context for realloc'ing tex sources
Jason Ekstrand
jason at jlekstrand.net
Fri Apr 3 15:50:05 PDT 2015
As of da5ec2a, we allocate instruction sources out of the instruction
itself. When we realloc the texture sources we need to use the right
memory context or ralloc will get angry and assert-fail
Cc: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/nir/nir_lower_samplers.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.cpp
index 3015dbd..1e509a9 100644
--- a/src/glsl/nir/nir_lower_samplers.cpp
+++ b/src/glsl/nir/nir_lower_samplers.cpp
@@ -90,7 +90,7 @@ lower_sampler(nir_tex_instr *instr, struct gl_shader_program *shader_program,
ralloc_asprintf_append(&name, "[%u]", deref_array->base_offset);
break;
case nir_deref_array_type_indirect: {
- instr->src = reralloc(mem_ctx, instr->src, nir_tex_src,
+ instr->src = reralloc(instr, instr->src, nir_tex_src,
instr->num_srcs + 1);
memset(&instr->src[instr->num_srcs], 0, sizeof *instr->src);
instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
--
2.3.4
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