[Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Jason Ekstrand
jason at jlekstrand.net
Wed Apr 1 16:24:08 PDT 2015
On Wed, Apr 1, 2015 at 4:20 PM, Rob Clark <robdclark at gmail.com> wrote:
> On Wed, Apr 1, 2015 at 6:56 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>> On Tue, Mar 31, 2015 at 3:57 PM, Rob Clark <robdclark at gmail.com> wrote:
>>> From: Rob Clark <robclark at freedesktop.org>
>>>
>>> Freedreno and vc4 want this behavior for the time being (until we have
>>> real flow control). Even after that, we probably want to turn this into
>>> some sort of driver tunable threshold, since for at least some hardware,
>>> reasonably large if/else is best flattend rather than having divergent
>>> flow control.
>>>
>>> NOTE: wasn't sure about some of the additional restrictions in
>>> block_check_for_allowed_instrs().. are there some other cases where
>>> I might need to fix things up in order to be guaranteed to be able to
>>> flatten?
>>>
>>> NOTE: drop vc4 hunk if this is merged first, ofc
>>>
>>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>>> ---
>>> src/gallium/drivers/vc4/vc4_program.c | 2 +-
>>> src/glsl/nir/nir.h | 2 +-
>>> src/glsl/nir/nir_opt_peephole_select.c | 21 +++++++++++++++------
>>> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 +-
>>> 4 files changed, 18 insertions(+), 9 deletions(-)
>>>
>>> diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
>>> index db51665..09896ce 100644
>>> --- a/src/gallium/drivers/vc4/vc4_program.c
>>> +++ b/src/gallium/drivers/vc4/vc4_program.c
>>> @@ -1673,7 +1673,7 @@ vc4_optimize_nir(struct nir_shader *s)
>>> progress = nir_copy_prop(s) || progress;
>>> progress = nir_opt_dce(s) || progress;
>>> progress = nir_opt_cse(s) || progress;
>>> - progress = nir_opt_peephole_select(s) || progress;
>>> + progress = nir_opt_peephole_select(s, true) || progress;
>>> progress = nir_opt_algebraic(s) || progress;
>>> progress = nir_opt_constant_folding(s) || progress;
>>> } while (progress);
>>> diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
>>> index 74927e5..cd03d6b 100644
>>> --- a/src/glsl/nir/nir.h
>>> +++ b/src/glsl/nir/nir.h
>>> @@ -1631,7 +1631,7 @@ bool nir_opt_dce(nir_shader *shader);
>>>
>>> void nir_opt_gcm(nir_shader *shader);
>>>
>>> -bool nir_opt_peephole_select(nir_shader *shader);
>>> +bool nir_opt_peephole_select(nir_shader *shader, bool flatten_all);
>>> bool nir_opt_peephole_ffma(nir_shader *shader);
>>>
>>> bool nir_opt_remove_phis(nir_shader *shader);
>>> diff --git a/src/glsl/nir/nir_opt_peephole_select.c b/src/glsl/nir/nir_opt_peephole_select.c
>>> index b89451b..e48fc7a 100644
>>> --- a/src/glsl/nir/nir_opt_peephole_select.c
>>> +++ b/src/glsl/nir/nir_opt_peephole_select.c
>>> @@ -44,10 +44,16 @@
>>> * whose only use is one of the following phi nodes. This happens all the
>>> * time when the SSA form comes from a conditional assignment with a
>>> * swizzle.
>>> + *
>>> + * If 'flatten_all' is true, then flatten *all* if/else into one block
>>> + * and use select to pick the winners. This is useful for drivers that
>>> + * do not (yet) have proper flow control. Eventually we probably want
>>> + * to make this a more clever driver tunable threshold.
>>> */
>>>
>>> struct peephole_select_state {
>>> void *mem_ctx;
>>> + bool flatten_all;
>>> bool progress;
>>> };
>>>
>>> @@ -150,9 +156,10 @@ nir_opt_peephole_select_block(nir_block *block, void *void_state)
>>> nir_block *else_block = nir_cf_node_as_block(else_node);
>>>
>>> /* ... and those blocks must only contain "allowed" instructions. */
>>> - if (!block_check_for_allowed_instrs(then_block) ||
>>> - !block_check_for_allowed_instrs(else_block))
>>> - return true;
>>> + if (!state->flatten_all)
>>> + if (!block_check_for_allowed_instrs(then_block) ||
>>> + !block_check_for_allowed_instrs(else_block))
>>> + return true;
>>
>> This isn't valid. We can't blindly flatten if either list of blocks
>> contains an instruction that has side-effects. In order to do that,
>> we would have to add predication back into NIR.
>>
>
> oh, right.. non-predicated kill would have to get converted into a
> predicated kill.
>
> Beyond that, do I just need to check for
> NIR_INTRINSIC_CAN_ELIMINATE/REORDER? Or is there a better way to
> identify instructions with side effects?
That should be sufficient for now
>>> /* At this point, we know that the previous CFG node is an if-then
>>> * statement containing only moves to phi nodes in this block. We can
>>> @@ -217,11 +224,12 @@ nir_opt_peephole_select_block(nir_block *block, void *void_state)
>>> }
>>>
>>> static bool
>>> -nir_opt_peephole_select_impl(nir_function_impl *impl)
>>> +nir_opt_peephole_select_impl(nir_function_impl *impl, bool flatten_all)
>>> {
>>> struct peephole_select_state state;
>>>
>>> state.mem_ctx = ralloc_parent(impl);
>>> + state.flatten_all = flatten_all;
>>> state.progress = false;
>>>
>>> nir_foreach_block(impl, nir_opt_peephole_select_block, &state);
>>> @@ -233,13 +241,14 @@ nir_opt_peephole_select_impl(nir_function_impl *impl)
>>> }
>>>
>>> bool
>>> -nir_opt_peephole_select(nir_shader *shader)
>>> +nir_opt_peephole_select(nir_shader *shader, bool flatten_all)
>>
>> As matt said, boolean arguments aren't great. I also don't like
>> arbitrary bitfields. We do, however, have a shader params struct.
>> You could add a "flatten" flag to it I guess. However, doing so kind
>> of implies that we actually flatten everything which (as stated above)
>> we can't here.
>
> sure, I'll add it to the params struct.. I guess for the most part
> things that cannot be flattened are not something to care about for
> backends that can't (yet) do proper flow control (other than the
> kill->kill_if), so best-effort flatten_everything is fine..
>
> BR,
> -R
>
>> --Jason
>>
>>> {
>>> bool progress = false;
>>>
>>> nir_foreach_overload(shader, overload) {
>>> if (overload->impl)
>>> - progress |= nir_opt_peephole_select_impl(overload->impl);
>>> + progress |= nir_opt_peephole_select_impl(overload->impl,
>>> + flatten_all);
>>> }
>>>
>>> return progress;
>>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>>> index 0b8ed1a..7bd7cd3 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>>> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>>> @@ -47,7 +47,7 @@ nir_optimize(nir_shader *nir)
>>> nir_validate_shader(nir);
>>> progress |= nir_opt_cse(nir);
>>> nir_validate_shader(nir);
>>> - progress |= nir_opt_peephole_select(nir);
>>> + progress |= nir_opt_peephole_select(nir, false);
>>> nir_validate_shader(nir);
>>> progress |= nir_opt_algebraic(nir);
>>> nir_validate_shader(nir);
>>> --
>>> 2.1.0
>>>
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