[Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Jose Fonseca
jfonseca at vmware.com
Wed Apr 1 12:34:35 PDT 2015
On 01/04/15 20:25, Brian Paul wrote:
> On 04/01/2015 01:15 PM, Jose Fonseca wrote:
>> On 01/04/15 19:49, Brian Paul wrote:
>>> On 04/01/2015 12:02 PM, Eric Anholt wrote:
>>>> Module: Mesa
>>>> Branch: master
>>>> Commit: 783ad697d25e754ab719ab6c715969c35dbe867b
>>>> URL:
>>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__cgit.freedesktop.org_mesa_mesa_commit_-3Fid-3D783ad697d25e754ab719ab6c715969c35dbe867b&d=AwIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=a-09zLFxtZs6ixn-alr13iDBorBkDSkqkMg6vkd_pck&s=saYPnwqarUJ3EYKew21KmGPcWAUJEnLemc79_M8o9Rs&e=
>>>>
>>>>
>>>>
>>>>
>>>> Author: Eric Anholt <eric at anholt.net>
>>>> Date: Wed Oct 29 14:32:16 2014 -0700
>>>>
>>>> gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
>>>>
>>>> This will be used by the VC4 driver for doing device-independent
>>>> optimization, and hopefully eventually replacing its whole IR. It also
>>>> may be useful to other drivers for the same reason.
>>>>
>>>> v2: Add all of the instructions I was relying on tgsi_lowering to
>>>> remove,
>>>> and more.
>>>> v3: Rebase on SSA rework of the builder.
>>>> v4: Use the NIR ineg operation instead of doing a src modifier.
>>>> v5: Don't use ineg for fnegs. (infer_src_type on MOV doesn't do what I
>>>> expect, again).
>>>> v6: Fix handling of multi-channel KILL_IF sources.
>>>> v7: Make ttn_get_f() return a swizzle of a scalar load_const, rather
>>>> than
>>>> a vector load_const. CSE doesn't recognize that srcs out of those
>>>> channels are actually all the same.
>>>> v8: Rebase on nir_builder auto-sizing, make the scalar arguments to
>>>> non-ALU instructions actually be scalars.
>>>> v9: Add support for if/loop instructions, additional texture targets,
>>>> and
>>>> untested support for indirect addressing on temps.
>>>> v10: Rebase on master, drop bad comment about control flow and just
>>>> choose
>>>> the X channel, use int comparison opcodes in LIT for now, drop
>>>> unused
>>>> pipe_context argument..
>>>> v11: Fix translation of LRP (previously missed because I mis-translated
>>>> back out), use nir_builder init helpers.
>>>> v12: Rebase on master, adding explicit include of mtypes.h to get
>>>> INTERP_QUALIFIER_*
>>>> v13: Rebase on variables being in lists instead of hash tables, drop
>>>> use
>>>> of mtypes.h in favor of util/pipeline.h. Use Ken's nir_builder
>>>> swizzle and fmov/imov_alu helpers, drop "struct" in front of
>>>> nir_builder, use nir_builder directly as the function arg in a
>>>> lot of
>>>> cases, drop redundant members of ttn_compile that are also in
>>>> nir_builder, drop some half-baked malloc failure handling.
>>>> v14: The indirect uniform src0 should be scalar, not vector (noticed as
>>>> odd by robclark, confirmed by cwabbott). Apply Ken's review to
>>>> initialize s->num_uniforms and friends, skip ttn_channel for dot
>>>> products, and use the simpler discard_if intrinsic.
>>>>
>>>> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org> (v13)
>>>> Acked-by: Rob Clark <robclark at freedesktop.org>
>>>
>>> For some reason, the scons build is not working after this commit on
>>> Windows and some of our Linux machines. But it does build on my
>>> personal Linux machine:
>>>
>>> The error is:
>>>
>>> scons: done reading SConscript files.
>>> scons: Building targets ...
>>> Compiling src/gallium/auxiliary/nir/tgsi_to_nir.c ...
>>> In file included from src/gallium/auxiliary/nir/tgsi_to_nir.c:26:0:
>>> src/glsl/nir/nir.h:39:25: fatal error: nir_opcodes.h: No such file or
>>> directory
>>> #include "nir_opcodes.h"
>>> ^
>>> compilation terminated.
>>>
>>> I've added '#/src/glsl/nir' to the CPPPATH in
>>> src/gallium/auxiliary/SConscript but it's still not working.
>>>
>>> I'll keep digging.
>>>
>>> -Brian
>>>
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Ddev&d=AwIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=zfmBZnnVGHeYde45pMKNnVyzeaZbdIqVLprmZCM2zzE&m=73M_2s9FwyA9Li4hjEQQ80TMm8RPS2-ghqQOae6XdYI&s=BLARMZQAMWag3Ol-4NScFWy2w3i_nD7lBbdWSxI54cs&e=
>>>
>>>
>>>
>>
>>
>> Sorry I only noticed this email now. I've actually just pushed a couple
>> of trivial changes that fix the build.
>>
>> In the medium/long term we should look building NIR on SCons regardless.
>> It only needs to be built with MSVC 2013 U4 which supports C99, hence
>> there should be no major hick up.
>
> I have the SCons code to generate nir_opcodes.h at least, but yeah, the
> real task to build all the src/glsl/nir stuff with Scons.
>
> Also, nir_builder.h generates a bunch of errors about declarations after
> code so we'd have to remove -Werror=declaration-after-statement for the
> sake of msvc2008_compat().
We could skip build nir/tgsi_to_nir.c with MSVC2008 -- just build it
with MSVC 2013. Even though gallium/auxialiry in general needs to be
built with MSVC 2008, this particular module is not needed/
Jose
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