[PATCH drm-next 03/14] drm: manager to keep track of GPUs VA mappings
Danilo Krummrich
dakr at redhat.com
Tue Feb 14 11:52:45 UTC 2023
On 2/3/23 18:37, Matthew Brost wrote:
> On Wed, Jan 18, 2023 at 07:12:45AM +0100, Danilo Krummrich wrote:
>> This adds the infrastructure for a manager implementation to keep track
>> of GPU virtual address (VA) mappings.
>>
>> New UAPIs, motivated by Vulkan sparse memory bindings graphics drivers
>> start implementing, allow userspace applications to request multiple and
>> arbitrary GPU VA mappings of buffer objects. The DRM GPU VA manager is
>> intended to serve the following purposes in this context.
>>
>> 1) Provide a dedicated range allocator to track GPU VA allocations and
>> mappings, making use of the drm_mm range allocator.
>>
>> 2) Generically connect GPU VA mappings to their backing buffers, in
>> particular DRM GEM objects.
>>
>> 3) Provide a common implementation to perform more complex mapping
>> operations on the GPU VA space. In particular splitting and merging
>> of GPU VA mappings, e.g. for intersecting mapping requests or partial
>> unmap requests.
>>
>
> Over the past week I've hacked together a PoC port of Xe to GPUVA [1], so
> far it seems really promising. 95% of the way to being feature
> equivalent of the current Xe VM bind implementation and have line of
> sight to getting sparse bindings implemented on top of GPUVA too. IMO
> this has basically everything we need for Xe with a few tweaks.
>
> I am out until 2/14 but wanted to get my thoughts / suggestions out on
> the list before I leave.
Thanks for your work on that!
> 1. GPUVA post didn't support the way Xe does userptrs - a NULL GEM. I
> believe with [2], [3], and [4] GPUVA will support NULL GEMs. Also my
> thinking sparse binds will also have NULL GEMs, more on sparse bindings
> below.
>
> 2. I agree with Christian that drm_mm probably isn't what we want to
> base the GPUVA implementation on, rather a RB tree or Maple tree has
> been discussed. The implementation should be fairly easy to tune once we
> have benchmarks running so not to concerned here as we can figure this
> out down the line.
>
> 3. In Xe we want create xe_vm_op list which inherits from drm_gpuva_op
> I've done this with a hack [5], I believe when we rebase we can do this
> with a custom callback to allocate a large op size.
>
> 4. I'd like add user bits to drm_gpuva_flags like I do in [6]. This is
> similar to DMA_FENCE_FLAG_USER_BITS.
>
> 5. In Xe we have VM prefetch operation which is needed for our compute
> UMD with page faults. I'd like add prefetch type of operation like we do
> in [7].
>
> 6. In Xe we have VM unbind all mappings for a GEM IOCTL, I'd like to add
> support to generate this operation list to GPUVA like we do in [8].
>
> 7. I've thought about how Xe will implement sparse mappings (read 0,
> writes dropped). My current thinking is a sparse mapping will be
> represented as a drm_gpuva rather than region like in Nouveau. Making
> regions optional to me seems likes good idea rather than forcing the
> user of GPUVA code to create 1 large region for the manager as I
> currently do in the Xe PoC.
>
> 8. Personally I'd like the caller to own the locking for GEM drm_gpuva
> list (drm_gpuva_link_*, drm_gpuva_unlink_* functions). In Xe we almost
> certainly will have the GEM dma-resv lock when we touch this list so an
> extra lock here is redundant. Also it kinda goofy that caller owns the
> for drm_gpuva insertion / removal but not the locking for this list.
You really mean having the dma-resv lock aquired or have a fence on the
dma_resv obj?
In Nouveau I map/unmap gpuvas in the ttm_device_funcs' move() callback.
I only validate() and add a dma_resv fence to GEMs of new mappings. For
unmap / remap operations I just take the GEMs gpuva list lock and check
whether the GEM is evicted currently. If it is evicted currently (and
hence unmapped) and I'm on a remap operation I can just do the update on
the GPUVA space, since latest on the next EXEC ioctl() the corresponding
GEM is validated and hence re-mapped correctly. If it's an unmap
operation I just need to remove the GPUVA, since the corresponding
mapping is already unmapped when it's GEM is evicted. If it's not
evicted I proceed as usual.
Anyway, drm_gpuva_insert() and drm_gpuva_remove() (was
drm_gpuva_destroy() before) do *not* implicitly add the gpuva to the
GEM's gpuva list anymore. Instead there is only drm_gpuva_link() and
drm_gpuva_unlink(), not doing any lockdep checks, but clearly
documenting that the caller is resposible to take care of mutual exclusion.
>
> WRT to Christian thoughts on a common uAPI rules for VM binds, I kinda
> like that idea but I don't think that is necessary. All of pur uAPI
> should be close but also the GPUVA implementation should be flexible
> enough to fit all of our needs and I think for the most part it is.
>
> Let me know what everything thinks about this. It would be great if when
> I'm back on 2/14 I can rebase the Xe port to GPUVA on another version of
> the GPUVA code and get sparse binding support implementation. Also I'd
> like to get GPUVA merged in the Xe repo ASAP as our VM bind code badly
> needed to be cleaned and this was the push we needed to make this
> happen.
All those are great improvements and some of I will pick up for Nouveau
as well.
Except for switching from drm_mm to maple_tree I implemented all other
suggestions. You can find them here:
https://gitlab.freedesktop.org/nouvelles/kernel/-/tree/new-uapi-drm-next-fixes
I'm just about to start moving the GPUVA Manager to use maple_tree
instead and plan to send a V2 by end of this week.
- Danilo
>
> Matt
>
> [1] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314
> [2] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=2ae21d7a3f52e5eb2c105ed8ae231471274bdc36
> [3] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=49fca9f5d96201f5cbd1b19c7ff17eedfac65cdc
> [4] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=61fa6b1e1f10e791ae82358fa971b04421d53024
> [5] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=87fc08dcf0840e794b38269fe4c6a95d088d79ec
> [6] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=a4826c22f6788bc29906ffa263c1cd3c4661fa77
> [7] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=f008bbb55b213868e52c7b9cda4c1bfb95af6aee
> [8] https://gitlab.freedesktop.org/drm/xe/kernel/-/merge_requests/314/diffs?commit_id=41f4f71c05d04d2b17d988dd95369b5df2d7f681
>
>> Idea-suggested-by: Dave Airlie <airlied at redhat.com>
>> Signed-off-by: Danilo Krummrich <dakr at redhat.com>
>> ---
>> Documentation/gpu/drm-mm.rst | 31 +
>> drivers/gpu/drm/Makefile | 1 +
>> drivers/gpu/drm/drm_gem.c | 3 +
>> drivers/gpu/drm/drm_gpuva_mgr.c | 1323 +++++++++++++++++++++++++++++++
>> include/drm/drm_drv.h | 6 +
>> include/drm/drm_gem.h | 75 ++
>> include/drm/drm_gpuva_mgr.h | 527 ++++++++++++
>> 7 files changed, 1966 insertions(+)
>> create mode 100644 drivers/gpu/drm/drm_gpuva_mgr.c
>> create mode 100644 include/drm/drm_gpuva_mgr.h
>>
>> diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
>> index a52e6f4117d6..c9f120cfe730 100644
>> --- a/Documentation/gpu/drm-mm.rst
>> +++ b/Documentation/gpu/drm-mm.rst
>> @@ -466,6 +466,37 @@ DRM MM Range Allocator Function References
>> .. kernel-doc:: drivers/gpu/drm/drm_mm.c
>> :export:
>>
>> +DRM GPU VA Manager
>> +==================
>> +
>> +Overview
>> +--------
>> +
>> +.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c
>> + :doc: Overview
>> +
>> +Split and Merge
>> +---------------
>> +
>> +.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c
>> + :doc: Split and Merge
>> +
>> +Locking
>> +-------
>> +
>> +.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c
>> + :doc: Locking
>> +
>> +
>> +DRM GPU VA Manager Function References
>> +--------------------------------------
>> +
>> +.. kernel-doc:: include/drm/drm_gpuva_mgr.h
>> + :internal:
>> +
>> +.. kernel-doc:: drivers/gpu/drm/drm_gpuva_mgr.c
>> + :export:
>> +
>> DRM Buddy Allocator
>> ===================
>>
>> diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile
>> index 4fe190aee584..de2ffca3b6e4 100644
>> --- a/drivers/gpu/drm/Makefile
>> +++ b/drivers/gpu/drm/Makefile
>> @@ -45,6 +45,7 @@ drm-y := \
>> drm_vblank.o \
>> drm_vblank_work.o \
>> drm_vma_manager.o \
>> + drm_gpuva_mgr.o \
>> drm_writeback.o
>> drm-$(CONFIG_DRM_LEGACY) += \
>> drm_agpsupport.o \
>> diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
>> index 59a0bb5ebd85..65115fe88627 100644
>> --- a/drivers/gpu/drm/drm_gem.c
>> +++ b/drivers/gpu/drm/drm_gem.c
>> @@ -164,6 +164,9 @@ void drm_gem_private_object_init(struct drm_device *dev,
>> if (!obj->resv)
>> obj->resv = &obj->_resv;
>>
>> + if (drm_core_check_feature(dev, DRIVER_GEM_GPUVA))
>> + drm_gem_gpuva_init(obj);
>> +
>> drm_vma_node_reset(&obj->vma_node);
>> INIT_LIST_HEAD(&obj->lru_node);
>> }
>> diff --git a/drivers/gpu/drm/drm_gpuva_mgr.c b/drivers/gpu/drm/drm_gpuva_mgr.c
>> new file mode 100644
>> index 000000000000..e665f642689d
>> --- /dev/null
>> +++ b/drivers/gpu/drm/drm_gpuva_mgr.c
>> @@ -0,0 +1,1323 @@
>> +// SPDX-License-Identifier: GPL-2.0
>> +/*
>> + * Copyright (c) 2022 Red Hat.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice shall be included in
>> + * all copies or substantial portions of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
>> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>> + * OTHER DEALINGS IN THE SOFTWARE.
>> + *
>> + * Authors:
>> + * Danilo Krummrich <dakr at redhat.com>
>> + *
>> + */
>> +
>> +#include <drm/drm_gem.h>
>> +#include <drm/drm_gpuva_mgr.h>
>> +
>> +/**
>> + * DOC: Overview
>> + *
>> + * The DRM GPU VA Manager, represented by struct drm_gpuva_manager keeps track
>> + * of a GPU's virtual address (VA) space and manages the corresponding virtual
>> + * mappings represented by &drm_gpuva objects. It also keeps track of the
>> + * mapping's backing &drm_gem_object buffers.
>> + *
>> + * &drm_gem_object buffers maintain a list (and a corresponding list lock) of
>> + * &drm_gpuva objects representing all existent GPU VA mappings using this
>> + * &drm_gem_object as backing buffer.
>> + *
>> + * A GPU VA mapping can only be created within a previously allocated
>> + * &drm_gpuva_region, which represents a reserved portion of the GPU VA space.
>> + * GPU VA mappings are not allowed to span over a &drm_gpuva_region's boundary.
>> + *
>> + * GPU VA regions can also be flagged as sparse, which allows drivers to create
>> + * sparse mappings for a whole GPU VA region in order to support Vulkan
>> + * 'Sparse Resources'.
>> + *
>> + * The GPU VA manager internally uses the &drm_mm range allocator to manage the
>> + * &drm_gpuva mappings and the &drm_gpuva_regions within a GPU's virtual address
>> + * space.
>> + *
>> + * Besides the GPU VA space regions (&drm_gpuva_region) allocated by a driver
>> + * the &drm_gpuva_manager contains a special region representing the portion of
>> + * VA space reserved by the kernel. This node is initialized together with the
>> + * GPU VA manager instance and removed when the GPU VA manager is destroyed.
>> + *
>> + * In a typical application drivers would embed struct drm_gpuva_manager,
>> + * struct drm_gpuva_region and struct drm_gpuva within their own driver
>> + * specific structures, there won't be any memory allocations of it's own nor
>> + * memory allocations of &drm_gpuva or &drm_gpuva_region entries.
>> + */
>> +
>> +/**
>> + * DOC: Split and Merge
>> + *
>> + * The DRM GPU VA manager also provides an algorithm implementing splitting and
>> + * merging of existent GPU VA mappings with the ones that are requested to be
>> + * mapped or unmapped. This feature is required by the Vulkan API to implement
>> + * Vulkan 'Sparse Memory Bindings' - drivers UAPIs often refer to this as
>> + * VM BIND.
>> + *
>> + * Drivers can call drm_gpuva_sm_map_ops_create() to obtain a list of map, unmap
>> + * and remap operations for a given newly requested mapping. This list
>> + * represents the set of operations to execute in order to integrate the new
>> + * mapping cleanly into the current state of the GPU VA space.
>> + *
>> + * Depending on how the new GPU VA mapping intersects with the existent mappings
>> + * of the GPU VA space the &drm_gpuva_ops contain an arbitrary amount of unmap
>> + * operations, a maximum of two remap operations and a single map operation.
>> + * The set of operations can also be empty if no operation is required, e.g. if
>> + * the requested mapping already exists in the exact same way.
>> + *
>> + * The single map operation, if existent, represents the original map operation
>> + * requested by the caller. Please note that this operation might be altered
>> + * comparing it with the original map operation, e.g. because it was merged with
>> + * an already existent mapping. Hence, drivers must execute this map operation
>> + * instead of the original one they passed to drm_gpuva_sm_map_ops_create().
>> + *
>> + * &drm_gpuva_op_unmap contains a 'keep' field, which indicates whether the
>> + * &drm_gpuva to unmap is physically contiguous with the original mapping
>> + * request. Optionally, if 'keep' is set, drivers may keep the actual page table
>> + * entries for this &drm_gpuva, adding the missing page table entries only and
>> + * update the &drm_gpuva_manager's view of things accordingly.
>> + *
>> + * Drivers may do the same optimization, namely delta page table updates, also
>> + * for remap operations. This is possible since &drm_gpuva_op_remap consists of
>> + * one unmap operation and one or two map operations, such that drivers can
>> + * derive the page table update delta accordingly.
>> + *
>> + * Note that there can't be more than two existent mappings to split up, one at
>> + * the beginning and one at the end of the new mapping, hence there is a
>> + * maximum of two remap operations.
>> + *
>> + * Generally, the DRM GPU VA manager never merges mappings across the
>> + * boundaries of &drm_gpuva_regions. This is the case since merging between
>> + * GPU VA regions would result into unmap and map operations to be issued for
>> + * both regions involved although the original mapping request was referred to
>> + * one specific GPU VA region only. Since the other GPU VA region, the one not
>> + * explicitly requested to be altered, might be in use by the GPU, we are not
>> + * allowed to issue any map/unmap operations for this region.
>> + *
>> + * Note that before calling drm_gpuva_sm_map_ops_create() again with another
>> + * mapping request it is necessary to update the &drm_gpuva_manager's view of
>> + * the GPU VA space. The previously obtained operations must be either fully
>> + * processed or completely abandoned.
>> + *
>> + * To update the &drm_gpuva_manager's view of the GPU VA space
>> + * drm_gpuva_insert(), drm_gpuva_destroy_locked() and/or
>> + * drm_gpuva_destroy_unlocked() should be used.
>> + *
>> + * Analogue to drm_gpuva_sm_map_ops_create() drm_gpuva_sm_unmap_ops_create()
>> + * provides drivers a the list of operations to be executed in order to unmap
>> + * a range of GPU VA space. The logic behind this functions is way simpler
>> + * though: For all existent mappings enclosed by the given range unmap
>> + * operations are created. For mappings which are only partically located within
>> + * the given range, remap operations are created such that those mappings are
>> + * split up and re-mapped partically.
>> + *
>> + * The following paragraph depicts the basic constellations of existent GPU VA
>> + * mappings, a newly requested mapping and the resulting mappings as implemented
>> + * by drm_gpuva_sm_map_ops_create() - it doesn't cover arbitrary combinations
>> + * of those constellations.
>> + *
>> + * ::
>> + *
>> + * 1) Existent mapping is kept.
>> + * ----------------------------
>> + *
>> + * 0 a 1
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 1
>> + * req: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 1
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + *
>> + * 2) Existent mapping is replaced.
>> + * --------------------------------
>> + *
>> + * 0 a 1
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 1
>> + * req: |-----------| (bo_offset=m)
>> + *
>> + * 0 a 1
>> + * new: |-----------| (bo_offset=m)
>> + *
>> + *
>> + * 3) Existent mapping is replaced.
>> + * --------------------------------
>> + *
>> + * 0 a 1
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 b 1
>> + * req: |-----------| (bo_offset=n)
>> + *
>> + * 0 b 1
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + *
>> + * 4) Existent mapping is replaced.
>> + * --------------------------------
>> + *
>> + * 0 a 1
>> + * old: |-----| (bo_offset=n)
>> + *
>> + * 0 a 2
>> + * req: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 2
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + * Note: We expect to see the same result for a request with a different bo
>> + * and/or bo_offset.
>> + *
>> + *
>> + * 5) Existent mapping is split.
>> + * -----------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 b 1
>> + * req: |-----| (bo_offset=n)
>> + *
>> + * 0 b 1 a' 2
>> + * new: |-----|-----| (b.bo_offset=n, a.bo_offset=n+1)
>> + *
>> + * Note: We expect to see the same result for a request with a different bo
>> + * and/or non-contiguous bo_offset.
>> + *
>> + *
>> + * 6) Existent mapping is kept.
>> + * ----------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 1
>> + * req: |-----| (bo_offset=n)
>> + *
>> + * 0 a 2
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + *
>> + * 7) Existent mapping is split.
>> + * -----------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 1 b 2
>> + * req: |-----| (bo_offset=m)
>> + *
>> + * 0 a 1 b 2
>> + * new: |-----|-----| (a.bo_offset=n,b.bo_offset=m)
>> + *
>> + *
>> + * 8) Existent mapping is kept.
>> + * ----------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 1 a 2
>> + * req: |-----| (bo_offset=n+1)
>> + *
>> + * 0 a 2
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + *
>> + * 9) Existent mapping is split.
>> + * -----------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 1 b 3
>> + * req: |-----------| (bo_offset=m)
>> + *
>> + * 0 a 1 b 3
>> + * new: |-----|-----------| (a.bo_offset=n,b.bo_offset=m)
>> + *
>> + *
>> + * 10) Existent mapping is merged.
>> + * -------------------------------
>> + *
>> + * 0 a 2
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 1 a 3
>> + * req: |-----------| (bo_offset=n+1)
>> + *
>> + * 0 a 3
>> + * new: |-----------------| (bo_offset=n)
>> + *
>> + *
>> + * 11) Existent mapping is split.
>> + * ------------------------------
>> + *
>> + * 0 a 3
>> + * old: |-----------------| (bo_offset=n)
>> + *
>> + * 1 b 2
>> + * req: |-----| (bo_offset=m)
>> + *
>> + * 0 a 1 b 2 a' 3
>> + * new: |-----|-----|-----| (a.bo_offset=n,b.bo_offset=m,a'.bo_offset=n+2)
>> + *
>> + *
>> + * 12) Existent mapping is kept.
>> + * -----------------------------
>> + *
>> + * 0 a 3
>> + * old: |-----------------| (bo_offset=n)
>> + *
>> + * 1 a 2
>> + * req: |-----| (bo_offset=n+1)
>> + *
>> + * 0 a 3
>> + * old: |-----------------| (bo_offset=n)
>> + *
>> + *
>> + * 13) Existent mapping is replaced.
>> + * ---------------------------------
>> + *
>> + * 1 a 2
>> + * old: |-----| (bo_offset=n)
>> + *
>> + * 0 a 2
>> + * req: |-----------| (bo_offset=n)
>> + *
>> + * 0 a 2
>> + * new: |-----------| (bo_offset=n)
>> + *
>> + * Note: We expect to see the same result for a request with a different bo
>> + * and/or non-contiguous bo_offset.
>> + *
>> + *
>> + * 14) Existent mapping is replaced.
>> + * ---------------------------------
>> + *
>> + * 1 a 2
>> + * old: |-----| (bo_offset=n)
>> + *
>> + * 0 a 3
>> + * req: |----------------| (bo_offset=n)
>> + *
>> + * 0 a 3
>> + * new: |----------------| (bo_offset=n)
>> + *
>> + * Note: We expect to see the same result for a request with a different bo
>> + * and/or non-contiguous bo_offset.
>> + *
>> + *
>> + * 15) Existent mapping is split.
>> + * ------------------------------
>> + *
>> + * 1 a 3
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 0 b 2
>> + * req: |-----------| (bo_offset=m)
>> + *
>> + * 0 b 2 a' 3
>> + * new: |-----------|-----| (b.bo_offset=m,a.bo_offset=n+2)
>> + *
>> + *
>> + * 16) Existent mappings are merged.
>> + * ---------------------------------
>> + *
>> + * 0 a 1
>> + * old: |-----------| (bo_offset=n)
>> + *
>> + * 2 a 3
>> + * old': |-----------| (bo_offset=n+2)
>> + *
>> + * 1 a 2
>> + * req: |-----------| (bo_offset=n+1)
>> + *
>> + * a
>> + * new: |----------------------------------| (bo_offset=n)
>> + */
>> +
>> +/**
>> + * DOC: Locking
>> + *
>> + * Generally, the GPU VA manager does not take care of locking itself, it is
>> + * the drivers responsibility to take care about locking. Drivers might want to
>> + * protect the following operations: inserting, destroying and iterating
>> + * &drm_gpuva and &drm_gpuva_region objects as well as generating split and merge
>> + * operations.
>> + *
>> + * The GPU VA manager does take care of the locking of the backing
>> + * &drm_gem_object buffers GPU VA lists though, unless the provided functions
>> + * documentation claims otherwise.
>> + */
>> +
>> +/**
>> + * drm_gpuva_manager_init - initialize a &drm_gpuva_manager
>> + * @mgr: pointer to the &drm_gpuva_manager to initialize
>> + * @name: the name of the GPU VA space
>> + * @start_offset: the start offset of the GPU VA space
>> + * @range: the size of the GPU VA space
>> + * @reserve_offset: the start of the kernel reserved GPU VA area
>> + * @reserve_range: the size of the kernel reserved GPU VA area
>> + *
>> + * The &drm_gpuva_manager must be initialized with this function before use.
>> + *
>> + * Note that @mgr must be cleared to 0 before calling this function. The given
>> + * &name is expected to be managed by the surrounding driver structures.
>> + */
>> +void
>> +drm_gpuva_manager_init(struct drm_gpuva_manager *mgr,
>> + const char *name,
>> + u64 start_offset, u64 range,
>> + u64 reserve_offset, u64 reserve_range)
>> +{
>> + drm_mm_init(&mgr->va_mm, start_offset, range);
>> + drm_mm_init(&mgr->region_mm, start_offset, range);
>> +
>> + mgr->mm_start = start_offset;
>> + mgr->mm_range = range;
>> +
>> + mgr->name = name ? name : "unknown";
>> +
>> + memset(&mgr->kernel_alloc_node, 0, sizeof(struct drm_mm_node));
>> + mgr->kernel_alloc_node.start = reserve_offset;
>> + mgr->kernel_alloc_node.size = reserve_range;
>> + drm_mm_reserve_node(&mgr->region_mm, &mgr->kernel_alloc_node);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_manager_init);
>> +
>> +/**
>> + * drm_gpuva_manager_destroy - cleanup a &drm_gpuva_manager
>> + * @mgr: pointer to the &drm_gpuva_manager to clean up
>> + *
>> + * Note that it is a bug to call this function on a manager that still
>> + * holds GPU VA mappings.
>> + */
>> +void
>> +drm_gpuva_manager_destroy(struct drm_gpuva_manager *mgr)
>> +{
>> + mgr->name = NULL;
>> + drm_mm_remove_node(&mgr->kernel_alloc_node);
>> + drm_mm_takedown(&mgr->va_mm);
>> + drm_mm_takedown(&mgr->region_mm);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_manager_destroy);
>> +
>> +static struct drm_gpuva_region *
>> +drm_gpuva_in_region(struct drm_gpuva_manager *mgr, u64 addr, u64 range)
>> +{
>> + struct drm_gpuva_region *reg;
>> +
>> + /* Find the VA region the requested range is strictly enclosed by. */
>> + drm_gpuva_for_each_region_in_range(reg, mgr, addr, addr + range) {
>> + if (reg->node.start <= addr &&
>> + reg->node.start + reg->node.size >= addr + range &&
>> + ®->node != &mgr->kernel_alloc_node)
>> + return reg;
>> + }
>> +
>> + return NULL;
>> +}
>> +
>> +static bool
>> +drm_gpuva_in_any_region(struct drm_gpuva_manager *mgr, u64 addr, u64 range)
>> +{
>> + return !!drm_gpuva_in_region(mgr, addr, range);
>> +}
>> +
>> +/**
>> + * drm_gpuva_insert - insert a &drm_gpuva
>> + * @mgr: the &drm_gpuva_manager to insert the &drm_gpuva in
>> + * @va: the &drm_gpuva to insert
>> + * @addr: the start address of the GPU VA
>> + * @range: the range of the GPU VA
>> + *
>> + * Insert a &drm_gpuva with a given address and range into a
>> + * &drm_gpuva_manager.
>> + *
>> + * The function assumes the caller does not hold the &drm_gem_object's
>> + * GPU VA list mutex.
>> + *
>> + * Returns: 0 on success, negative error code on failure.
>> + */
>> +int
>> +drm_gpuva_insert(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva *va,
>> + u64 addr, u64 range)
>> +{
>> + struct drm_gpuva_region *reg;
>> + int ret;
>> +
>> + if (!va->gem.obj)
>> + return -EINVAL;
>> +
>> + reg = drm_gpuva_in_region(mgr, addr, range);
>> + if (!reg)
>> + return -EINVAL;
>> +
>> + ret = drm_mm_insert_node_in_range(&mgr->va_mm, &va->node,
>> + range, 0,
>> + 0, addr,
>> + addr + range,
>> + DRM_MM_INSERT_LOW|DRM_MM_INSERT_ONCE);
>> + if (ret)
>> + return ret;
>> +
>> + va->mgr = mgr;
>> + va->region = reg;
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_insert);
>> +
>> +/**
>> + * drm_gpuva_link_locked - link a &drm_gpuva
>> + * @va: the &drm_gpuva to link
>> + *
>> + * This adds the given &va to the GPU VA list of the &drm_gem_object it is
>> + * associated with.
>> + *
>> + * The function assumes the caller already holds the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_link_locked(struct drm_gpuva *va)
>> +{
>> + lockdep_assert_held(&va->gem.obj->gpuva.mutex);
>> + list_add_tail(&va->head, &va->gem.obj->gpuva.list);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_link_locked);
>> +
>> +/**
>> + * drm_gpuva_link_unlocked - unlink a &drm_gpuva
>> + * @va: the &drm_gpuva to unlink
>> + *
>> + * This adds the given &va to the GPU VA list of the &drm_gem_object it is
>> + * associated with.
>> + *
>> + * The function assumes the caller does not hold the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_link_unlocked(struct drm_gpuva *va)
>> +{
>> + drm_gem_gpuva_lock(va->gem.obj);
>> + drm_gpuva_link_locked(va);
>> + drm_gem_gpuva_unlock(va->gem.obj);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_link_unlocked);
>> +
>> +/**
>> + * drm_gpuva_unlink_locked - unlink a &drm_gpuva
>> + * @va: the &drm_gpuva to unlink
>> + *
>> + * This removes the given &va from the GPU VA list of the &drm_gem_object it is
>> + * associated with.
>> + *
>> + * The function assumes the caller already holds the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_unlink_locked(struct drm_gpuva *va)
>> +{
>> + lockdep_assert_held(&va->gem.obj->gpuva.mutex);
>> + list_del_init(&va->head);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_unlink_locked);
>> +
>> +/**
>> + * drm_gpuva_unlink_unlocked - unlink a &drm_gpuva
>> + * @va: the &drm_gpuva to unlink
>> + *
>> + * This removes the given &va from the GPU VA list of the &drm_gem_object it is
>> + * associated with.
>> + *
>> + * The function assumes the caller does not hold the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_unlink_unlocked(struct drm_gpuva *va)
>> +{
>> + drm_gem_gpuva_lock(va->gem.obj);
>> + drm_gpuva_unlink_locked(va);
>> + drm_gem_gpuva_unlock(va->gem.obj);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_unlink_unlocked);
>> +
>> +/**
>> + * drm_gpuva_destroy_locked - destroy a &drm_gpuva
>> + * @va: the &drm_gpuva to destroy
>> + *
>> + * This removes the given &va from GPU VA list of the &drm_gem_object it is
>> + * associated with and removes it from the underlaying range allocator.
>> + *
>> + * The function assumes the caller already holds the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_destroy_locked(struct drm_gpuva *va)
>> +{
>> + lockdep_assert_held(&va->gem.obj->gpuva.mutex);
>> +
>> + list_del(&va->head);
>> + drm_mm_remove_node(&va->node);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_destroy_locked);
>> +
>> +/**
>> + * drm_gpuva_destroy_unlocked - destroy a &drm_gpuva
>> + * @va: the &drm_gpuva to destroy
>> + *
>> + * This removes the given &va from GPU VA list of the &drm_gem_object it is
>> + * associated with and removes it from the underlaying range allocator.
>> + *
>> + * The function assumes the caller does not hold the &drm_gem_object's
>> + * GPU VA list mutex.
>> + */
>> +void
>> +drm_gpuva_destroy_unlocked(struct drm_gpuva *va)
>> +{
>> + drm_gem_gpuva_lock(va->gem.obj);
>> + list_del(&va->head);
>> + drm_gem_gpuva_unlock(va->gem.obj);
>> +
>> + drm_mm_remove_node(&va->node);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_destroy_unlocked);
>> +
>> +/**
>> + * drm_gpuva_find - find a &drm_gpuva
>> + * @mgr: the &drm_gpuva_manager to search in
>> + * @addr: the &drm_gpuvas address
>> + * @range: the &drm_gpuvas range
>> + *
>> + * Returns: the &drm_gpuva at a given &addr and with a given &range
>> + */
>> +struct drm_gpuva *
>> +drm_gpuva_find(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range)
>> +{
>> + struct drm_gpuva *va;
>> +
>> + drm_gpuva_for_each_va_in_range(va, mgr, addr, range) {
>> + if (va->node.start == addr &&
>> + va->node.size == range)
>> + return va;
>> + }
>> +
>> + return NULL;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_find);
>> +
>> +/**
>> + * drm_gpuva_find_prev - find the &drm_gpuva before the given address
>> + * @mgr: the &drm_gpuva_manager to search in
>> + * @start: the given GPU VA's start address
>> + *
>> + * Find the adjacent &drm_gpuva before the GPU VA with given &start address.
>> + *
>> + * Note that if there is any free space between the GPU VA mappings no mapping
>> + * is returned.
>> + *
>> + * Returns: a pointer to the found &drm_gpuva or NULL if none was found
>> + */
>> +struct drm_gpuva *
>> +drm_gpuva_find_prev(struct drm_gpuva_manager *mgr, u64 start)
>> +{
>> + struct drm_mm_node *node;
>> +
>> + if (start <= mgr->mm_start ||
>> + start > (mgr->mm_start + mgr->mm_range))
>> + return NULL;
>> +
>> + node = __drm_mm_interval_first(&mgr->va_mm, start - 1, start);
>> + if (node == &mgr->va_mm.head_node)
>> + return NULL;
>> +
>> + return (struct drm_gpuva *)node;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_find_prev);
>> +
>> +/**
>> + * drm_gpuva_find_next - find the &drm_gpuva after the given address
>> + * @mgr: the &drm_gpuva_manager to search in
>> + * @end: the given GPU VA's end address
>> + *
>> + * Find the adjacent &drm_gpuva after the GPU VA with given &end address.
>> + *
>> + * Note that if there is any free space between the GPU VA mappings no mapping
>> + * is returned.
>> + *
>> + * Returns: a pointer to the found &drm_gpuva or NULL if none was found
>> + */
>> +struct drm_gpuva *
>> +drm_gpuva_find_next(struct drm_gpuva_manager *mgr, u64 end)
>> +{
>> + struct drm_mm_node *node;
>> +
>> + if (end < mgr->mm_start ||
>> + end >= (mgr->mm_start + mgr->mm_range))
>> + return NULL;
>> +
>> + node = __drm_mm_interval_first(&mgr->va_mm, end, end + 1);
>> + if (node == &mgr->va_mm.head_node)
>> + return NULL;
>> +
>> + return (struct drm_gpuva *)node;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_find_next);
>> +
>> +/**
>> + * drm_gpuva_region_insert - insert a &drm_gpuva_region
>> + * @mgr: the &drm_gpuva_manager to insert the &drm_gpuva in
>> + * @reg: the &drm_gpuva_region to insert
>> + * @addr: the start address of the GPU VA
>> + * @range: the range of the GPU VA
>> + *
>> + * Insert a &drm_gpuva_region with a given address and range into a
>> + * &drm_gpuva_manager.
>> + *
>> + * Returns: 0 on success, negative error code on failure.
>> + */
>> +int
>> +drm_gpuva_region_insert(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva_region *reg,
>> + u64 addr, u64 range)
>> +{
>> + int ret;
>> +
>> + ret = drm_mm_insert_node_in_range(&mgr->region_mm, ®->node,
>> + range, 0,
>> + 0, addr,
>> + addr + range,
>> + DRM_MM_INSERT_LOW|
>> + DRM_MM_INSERT_ONCE);
>> + if (ret)
>> + return ret;
>> +
>> + reg->mgr = mgr;
>> +
>> + return 0;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_region_insert);
>> +
>> +/**
>> + * drm_gpuva_region_destroy - destroy a &drm_gpuva_region
>> + * @mgr: the &drm_gpuva_manager holding the region
>> + * @reg: the &drm_gpuva to destroy
>> + *
>> + * This removes the given ® from the underlaying range allocator.
>> + */
>> +void
>> +drm_gpuva_region_destroy(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva_region *reg)
>> +{
>> + struct drm_gpuva *va;
>> +
>> + drm_gpuva_for_each_va_in_range(va, mgr,
>> + reg->node.start,
>> + reg->node.size) {
>> + WARN(1, "GPU VA region must be empty on destroy.\n");
>> + return;
>> + }
>> +
>> + if (®->node == &mgr->kernel_alloc_node) {
>> + WARN(1, "Can't destroy kernel reserved region.\n");
>> + return;
>> + }
>> +
>> + drm_mm_remove_node(®->node);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_region_destroy);
>> +
>> +/**
>> + * drm_gpuva_region_find - find a &drm_gpuva_region
>> + * @mgr: the &drm_gpuva_manager to search in
>> + * @addr: the &drm_gpuva_regions address
>> + * @range: the &drm_gpuva_regions range
>> + *
>> + * Returns: the &drm_gpuva_region at a given &addr and with a given &range
>> + */
>> +struct drm_gpuva_region *
>> +drm_gpuva_region_find(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range)
>> +{
>> + struct drm_gpuva_region *reg;
>> +
>> + drm_gpuva_for_each_region_in_range(reg, mgr, addr, addr + range)
>> + if (reg->node.start == addr &&
>> + reg->node.size == range)
>> + return reg;
>> +
>> + return NULL;
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_region_find);
>> +
>> +static int
>> +gpuva_op_map_new(struct drm_gpuva_op **pop,
>> + u64 addr, u64 range,
>> + struct drm_gem_object *obj, u64 offset)
>> +{
>> + struct drm_gpuva_op *op;
>> +
>> + op = *pop = kzalloc(sizeof(*op), GFP_KERNEL);
>> + if (!op)
>> + return -ENOMEM;
>> +
>> + op->op = DRM_GPUVA_OP_MAP;
>> + op->map.va.addr = addr;
>> + op->map.va.range = range;
>> + op->map.gem.obj = obj;
>> + op->map.gem.offset = offset;
>> +
>> + return 0;
>> +}
>> +
>> +static int
>> +gpuva_op_remap_new(struct drm_gpuva_op **pop,
>> + struct drm_gpuva_op_map *prev,
>> + struct drm_gpuva_op_map *next,
>> + struct drm_gpuva_op_unmap *unmap)
>> +{
>> + struct drm_gpuva_op *op;
>> + struct drm_gpuva_op_remap *r;
>> +
>> + op = *pop = kzalloc(sizeof(*op), GFP_KERNEL);
>> + if (!op)
>> + return -ENOMEM;
>> +
>> + op->op = DRM_GPUVA_OP_REMAP;
>> + r = &op->remap;
>> +
>> + if (prev) {
>> + r->prev = kmemdup(prev, sizeof(*prev), GFP_KERNEL);
>> + if (!r->prev)
>> + goto err_free_op;
>> + }
>> +
>> + if (next) {
>> + r->next = kmemdup(next, sizeof(*next), GFP_KERNEL);
>> + if (!r->next)
>> + goto err_free_prev;
>> + }
>> +
>> + r->unmap = kmemdup(unmap, sizeof(*unmap), GFP_KERNEL);
>> + if (!r->unmap)
>> + goto err_free_next;
>> +
>> + return 0;
>> +
>> +err_free_next:
>> + if (next)
>> + kfree(r->next);
>> +err_free_prev:
>> + if (prev)
>> + kfree(r->prev);
>> +err_free_op:
>> + kfree(op);
>> + *pop = NULL;
>> +
>> + return -ENOMEM;
>> +}
>> +
>> +static int
>> +gpuva_op_unmap_new(struct drm_gpuva_op **pop,
>> + struct drm_gpuva *va, bool merge)
>> +{
>> + struct drm_gpuva_op *op;
>> +
>> + op = *pop = kzalloc(sizeof(*op), GFP_KERNEL);
>> + if (!op)
>> + return -ENOMEM;
>> +
>> + op->op = DRM_GPUVA_OP_UNMAP;
>> + op->unmap.va = va;
>> + op->unmap.keep = merge;
>> +
>> + return 0;
>> +}
>> +
>> +#define op_map_new_to_list(_ops, _addr, _range, \
>> + _obj, _offset) \
>> +do { \
>> + struct drm_gpuva_op *op; \
>> + \
>> + ret = gpuva_op_map_new(&op, _addr, _range, \
>> + _obj, _offset); \
>> + if (ret) \
>> + goto err_free_ops; \
>> + \
>> + list_add_tail(&op->entry, _ops); \
>> +} while (0)
>> +
>> +#define op_remap_new_to_list(_ops, _prev, _next, \
>> + _unmap) \
>> +do { \
>> + struct drm_gpuva_op *op; \
>> + \
>> + ret = gpuva_op_remap_new(&op, _prev, _next, \
>> + _unmap); \
>> + if (ret) \
>> + goto err_free_ops; \
>> + \
>> + list_add_tail(&op->entry, _ops); \
>> +} while (0)
>> +
>> +#define op_unmap_new_to_list(_ops, _gpuva, _merge) \
>> +do { \
>> + struct drm_gpuva_op *op; \
>> + \
>> + ret = gpuva_op_unmap_new(&op, _gpuva, _merge); \
>> + if (ret) \
>> + goto err_free_ops; \
>> + \
>> + list_add_tail(&op->entry, _ops); \
>> +} while (0)
>> +
>> +/**
>> + * drm_gpuva_sm_map_ops_create - creates the &drm_gpuva_ops to split and merge
>> + * @mgr: the &drm_gpuva_manager representing the GPU VA space
>> + * @req_addr: the start address of the new mapping
>> + * @req_range: the range of the new mapping
>> + * @req_obj: the &drm_gem_object to map
>> + * @req_offset: the offset within the &drm_gem_object
>> + *
>> + * This function creates a list of operations to perform splitting and merging
>> + * of existent mapping(s) with the newly requested one.
>> + *
>> + * The list can be iterated with &drm_gpuva_for_each_op and must be processed
>> + * in the given order. It can contain map, unmap and remap operations, but it
>> + * also can be empty if no operation is required, e.g. if the requested mapping
>> + * already exists is the exact same way.
>> + *
>> + * There can be an arbitrary amount of unmap operations, a maximum of two remap
>> + * operations and a single map operation. The latter one, if existent,
>> + * represents the original map operation requested by the caller. Please note
>> + * that the map operation might has been modified, e.g. if it was
>> + * merged with an existent mapping.
>> + *
>> + * Note that before calling this function again with another mapping request it
>> + * is necessary to update the &drm_gpuva_manager's view of the GPU VA space.
>> + * The previously obtained operations must be either processed or abandoned.
>> + * To update the &drm_gpuva_manager's view of the GPU VA space
>> + * drm_gpuva_insert(), drm_gpuva_destroy_locked() and/or
>> + * drm_gpuva_destroy_unlocked() should be used.
>> + *
>> + * After the caller finished processing the returned &drm_gpuva_ops, they must
>> + * be freed with &drm_gpuva_ops_free.
>> + *
>> + * Returns: a pointer to the &drm_gpuva_ops on success, an ERR_PTR on failure
>> + */
>> +struct drm_gpuva_ops *
>> +drm_gpuva_sm_map_ops_create(struct drm_gpuva_manager *mgr,
>> + u64 req_addr, u64 req_range,
>> + struct drm_gem_object *req_obj, u64 req_offset)
>> +{
>> + struct drm_gpuva_ops *ops;
>> + struct drm_gpuva *va, *prev = NULL;
>> + u64 req_end = req_addr + req_range;
>> + bool skip_pmerge = false, skip_nmerge = false;
>> + int ret;
>> +
>> + if (!drm_gpuva_in_any_region(mgr, req_addr, req_range))
>> + return ERR_PTR(-EINVAL);
>> +
>> + ops = kzalloc(sizeof(*ops), GFP_KERNEL);
>> + if (!ops)
>> + return ERR_PTR(-ENOMEM);
>> +
>> + INIT_LIST_HEAD(&ops->list);
>> +
>> + drm_gpuva_for_each_va_in_range(va, mgr, req_addr, req_end) {
>> + struct drm_gem_object *obj = va->gem.obj;
>> + u64 offset = va->gem.offset;
>> + u64 addr = va->node.start;
>> + u64 range = va->node.size;
>> + u64 end = addr + range;
>> +
>> + /* Generally, we want to skip merging with potential mappings
>> + * left and right of the requested one when we found a
>> + * collision, since merging happens in this loop already.
>> + *
>> + * However, there is one exception when the requested mapping
>> + * spans into a free VM area. If this is the case we might
>> + * still hit the boundary of another mapping before and/or
>> + * after the free VM area.
>> + */
>> + skip_pmerge = true;
>> + skip_nmerge = true;
>> +
>> + if (addr == req_addr) {
>> + bool merge = obj == req_obj &&
>> + offset == req_offset;
>> + if (end == req_end) {
>> + if (merge)
>> + goto done;
>> +
>> + op_unmap_new_to_list(&ops->list, va, false);
>> + break;
>> + }
>> +
>> + if (end < req_end) {
>> + skip_nmerge = false;
>> + op_unmap_new_to_list(&ops->list, va, merge);
>> + goto next;
>> + }
>> +
>> + if (end > req_end) {
>> + struct drm_gpuva_op_map n = {
>> + .va.addr = req_end,
>> + .va.range = range - req_range,
>> + .gem.obj = obj,
>> + .gem.offset = offset + req_range,
>> + };
>> + struct drm_gpuva_op_unmap u = { .va = va };
>> +
>> + if (merge)
>> + goto done;
>> +
>> + op_remap_new_to_list(&ops->list, NULL, &n, &u);
>> + break;
>> + }
>> + } else if (addr < req_addr) {
>> + u64 ls_range = req_addr - addr;
>> + struct drm_gpuva_op_map p = {
>> + .va.addr = addr,
>> + .va.range = ls_range,
>> + .gem.obj = obj,
>> + .gem.offset = offset,
>> + };
>> + struct drm_gpuva_op_unmap u = { .va = va };
>> + bool merge = obj == req_obj &&
>> + offset + ls_range == req_offset;
>> +
>> + if (end == req_end) {
>> + if (merge)
>> + goto done;
>> +
>> + op_remap_new_to_list(&ops->list, &p, NULL, &u);
>> + break;
>> + }
>> +
>> + if (end < req_end) {
>> + u64 new_addr = addr;
>> + u64 new_range = req_range + ls_range;
>> + u64 new_offset = offset;
>> +
>> + /* We validated that the requested mapping is
>> + * within a single VA region already.
>> + * Since it overlaps the current mapping (which
>> + * can't cross a VA region boundary) we can be
>> + * sure that we're still within the boundaries
>> + * of the same VA region after merging.
>> + */
>> + if (merge) {
>> + req_offset = new_offset;
>> + req_addr = new_addr;
>> + req_range = new_range;
>> + op_unmap_new_to_list(&ops->list, va, true);
>> + goto next;
>> + }
>> +
>> + op_remap_new_to_list(&ops->list, &p, NULL, &u);
>> + goto next;
>> + }
>> +
>> + if (end > req_end) {
>> + struct drm_gpuva_op_map n = {
>> + .va.addr = req_end,
>> + .va.range = end - req_end,
>> + .gem.obj = obj,
>> + .gem.offset = offset + ls_range +
>> + req_range,
>> + };
>> +
>> + if (merge)
>> + goto done;
>> +
>> + op_remap_new_to_list(&ops->list, &p, &n, &u);
>> + break;
>> + }
>> + } else if (addr > req_addr) {
>> + bool merge = obj == req_obj &&
>> + offset == req_offset +
>> + (addr - req_addr);
>> + if (!prev)
>> + skip_pmerge = false;
>> +
>> + if (end == req_end) {
>> + op_unmap_new_to_list(&ops->list, va, merge);
>> + break;
>> + }
>> +
>> + if (end < req_end) {
>> + skip_nmerge = false;
>> + op_unmap_new_to_list(&ops->list, va, merge);
>> + goto next;
>> + }
>> +
>> + if (end > req_end) {
>> + struct drm_gpuva_op_map n = {
>> + .va.addr = req_end,
>> + .va.range = end - req_end,
>> + .gem.obj = obj,
>> + .gem.offset = offset + req_end - addr,
>> + };
>> + struct drm_gpuva_op_unmap u = { .va = va };
>> + u64 new_end = end;
>> + u64 new_range = new_end - req_addr;
>> +
>> + /* We validated that the requested mapping is
>> + * within a single VA region already.
>> + * Since it overlaps the current mapping (which
>> + * can't cross a VA region boundary) we can be
>> + * sure that we're still within the boundaries
>> + * of the same VA region after merging.
>> + */
>> + if (merge) {
>> + req_end = new_end;
>> + req_range = new_range;
>> + op_unmap_new_to_list(&ops->list, va, true);
>> + break;
>> + }
>> +
>> + op_remap_new_to_list(&ops->list, NULL, &n, &u);
>> + break;
>> + }
>> + }
>> +next:
>> + prev = va;
>> + }
>> +
>> + va = skip_pmerge ? NULL : drm_gpuva_find_prev(mgr, req_addr);
>> + if (va) {
>> + struct drm_gem_object *obj = va->gem.obj;
>> + u64 offset = va->gem.offset;
>> + u64 addr = va->node.start;
>> + u64 range = va->node.size;
>> + u64 new_offset = offset;
>> + u64 new_addr = addr;
>> + u64 new_range = req_range + range;
>> + bool merge = obj == req_obj &&
>> + offset + range == req_offset;
>> +
>> + /* Don't merge over VA region boundaries. */
>> + merge &= drm_gpuva_in_any_region(mgr, new_addr, new_range);
>> + if (merge) {
>> + op_unmap_new_to_list(&ops->list, va, true);
>> +
>> + req_offset = new_offset;
>> + req_addr = new_addr;
>> + req_range = new_range;
>> + }
>> + }
>> +
>> + va = skip_nmerge ? NULL : drm_gpuva_find_next(mgr, req_end);
>> + if (va) {
>> + struct drm_gem_object *obj = va->gem.obj;
>> + u64 offset = va->gem.offset;
>> + u64 addr = va->node.start;
>> + u64 range = va->node.size;
>> + u64 end = addr + range;
>> + u64 new_range = req_range + range;
>> + u64 new_end = end;
>> + bool merge = obj == req_obj &&
>> + offset == req_offset + req_range;
>> +
>> + /* Don't merge over VA region boundaries. */
>> + merge &= drm_gpuva_in_any_region(mgr, req_addr, new_range);
>> + if (merge) {
>> + op_unmap_new_to_list(&ops->list, va, true);
>> +
>> + req_range = new_range;
>> + req_end = new_end;
>> + }
>> + }
>> +
>> + op_map_new_to_list(&ops->list,
>> + req_addr, req_range,
>> + req_obj, req_offset);
>> +
>> +done:
>> + return ops;
>> +
>> +err_free_ops:
>> + drm_gpuva_ops_free(ops);
>> + return ERR_PTR(ret);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_sm_map_ops_create);
>> +
>> +#undef op_map_new_to_list
>> +#undef op_remap_new_to_list
>> +#undef op_unmap_new_to_list
>> +
>> +/**
>> + * drm_gpuva_sm_unmap_ops_create - creates the &drm_gpuva_ops to split on unmap
>> + * @mgr: the &drm_gpuva_manager representing the GPU VA space
>> + * @req_addr: the start address of the range to unmap
>> + * @req_range: the range of the mappings to unmap
>> + *
>> + * This function creates a list of operations to perform unmapping and, if
>> + * required, splitting of the mappings overlapping the unmap range.
>> + *
>> + * The list can be iterated with &drm_gpuva_for_each_op and must be processed
>> + * in the given order. It can contain unmap and remap operations, depending on
>> + * whether there are actual overlapping mappings to split.
>> + *
>> + * There can be an arbitrary amount of unmap operations and a maximum of two
>> + * remap operations.
>> + *
>> + * Note that before calling this function again with another range to unmap it
>> + * is necessary to update the &drm_gpuva_manager's view of the GPU VA space.
>> + * The previously obtained operations must be processed or abandoned.
>> + * To update the &drm_gpuva_manager's view of the GPU VA space
>> + * drm_gpuva_insert(), drm_gpuva_destroy_locked() and/or
>> + * drm_gpuva_destroy_unlocked() should be used.
>> + *
>> + * After the caller finished processing the returned &drm_gpuva_ops, they must
>> + * be freed with &drm_gpuva_ops_free.
>> + *
>> + * Returns: a pointer to the &drm_gpuva_ops on success, an ERR_PTR on failure
>> + */
>> +struct drm_gpuva_ops *
>> +drm_gpuva_sm_unmap_ops_create(struct drm_gpuva_manager *mgr,
>> + u64 req_addr, u64 req_range)
>> +{
>> + struct drm_gpuva_ops *ops;
>> + struct drm_gpuva_op *op;
>> + struct drm_gpuva_op_remap *r;
>> + struct drm_gpuva *va;
>> + u64 req_end = req_addr + req_range;
>> + int ret;
>> +
>> + ops = kzalloc(sizeof(*ops), GFP_KERNEL);
>> + if (!ops)
>> + return ERR_PTR(-ENOMEM);
>> +
>> + INIT_LIST_HEAD(&ops->list);
>> +
>> + drm_gpuva_for_each_va_in_range(va, mgr, req_addr, req_end) {
>> + struct drm_gem_object *obj = va->gem.obj;
>> + u64 offset = va->gem.offset;
>> + u64 addr = va->node.start;
>> + u64 range = va->node.size;
>> + u64 end = addr + range;
>> +
>> + op = kzalloc(sizeof(*op), GFP_KERNEL);
>> + if (!op) {
>> + ret = -ENOMEM;
>> + goto err_free_ops;
>> + }
>> +
>> + r = &op->remap;
>> +
>> + if (addr < req_addr) {
>> + r->prev = kzalloc(sizeof(*r->prev), GFP_KERNEL);
>> + if (!r->prev) {
>> + ret = -ENOMEM;
>> + goto err_free_op;
>> + }
>> +
>> + r->prev->va.addr = addr;
>> + r->prev->va.range = req_addr - addr;
>> + r->prev->gem.obj = obj;
>> + r->prev->gem.offset = offset;
>> + }
>> +
>> + if (end > req_end) {
>> + r->next = kzalloc(sizeof(*r->next), GFP_KERNEL);
>> + if (!r->next) {
>> + ret = -ENOMEM;
>> + goto err_free_prev;
>> + }
>> +
>> + r->next->va.addr = req_end;
>> + r->next->va.range = end - req_end;
>> + r->next->gem.obj = obj;
>> + r->next->gem.offset = offset + (req_end - addr);
>> + }
>> +
>> + if (op->remap.prev || op->remap.next) {
>> + op->op = DRM_GPUVA_OP_REMAP;
>> + r->unmap = kzalloc(sizeof(*r->unmap), GFP_KERNEL);
>> + if (!r->unmap) {
>> + ret = -ENOMEM;
>> + goto err_free_next;
>> + }
>> +
>> + r->unmap->va = va;
>> + } else {
>> + op->op = DRM_GPUVA_OP_UNMAP;
>> + op->unmap.va = va;
>> + }
>> +
>> + list_add_tail(&op->entry, &ops->list);
>> + }
>> +
>> + return ops;
>> +
>> +err_free_next:
>> + if (r->next)
>> + kfree(r->next);
>> +err_free_prev:
>> + if (r->prev)
>> + kfree(r->prev);
>> +err_free_op:
>> + kfree(op);
>> +err_free_ops:
>> + drm_gpuva_ops_free(ops);
>> + return ERR_PTR(ret);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_sm_unmap_ops_create);
>> +
>> +/**
>> + * drm_gpuva_ops_free - free the given &drm_gpuva_ops
>> + * @ops: the &drm_gpuva_ops to free
>> + *
>> + * Frees the given &drm_gpuva_ops structure including all the ops associated
>> + * with it.
>> + */
>> +void
>> +drm_gpuva_ops_free(struct drm_gpuva_ops *ops)
>> +{
>> + struct drm_gpuva_op *op, *next;
>> +
>> + drm_gpuva_for_each_op_safe(op, next, ops) {
>> + list_del(&op->entry);
>> + if (op->op == DRM_GPUVA_OP_REMAP) {
>> + if (op->remap.prev)
>> + kfree(op->remap.prev);
>> +
>> + if (op->remap.next)
>> + kfree(op->remap.next);
>> +
>> + kfree(op->remap.unmap);
>> + }
>> + kfree(op);
>> + }
>> +
>> + kfree(ops);
>> +}
>> +EXPORT_SYMBOL(drm_gpuva_ops_free);
>> diff --git a/include/drm/drm_drv.h b/include/drm/drm_drv.h
>> index d7c521e8860f..6feacd93aca6 100644
>> --- a/include/drm/drm_drv.h
>> +++ b/include/drm/drm_drv.h
>> @@ -104,6 +104,12 @@ enum drm_driver_feature {
>> * acceleration should be handled by two drivers that are connected using auxiliary bus.
>> */
>> DRIVER_COMPUTE_ACCEL = BIT(7),
>> + /**
>> + * @DRIVER_GEM_GPUVA:
>> + *
>> + * Driver supports user defined GPU VA bindings for GEM objects.
>> + */
>> + DRIVER_GEM_GPUVA = BIT(8),
>>
>> /* IMPORTANT: Below are all the legacy flags, add new ones above. */
>>
>> diff --git a/include/drm/drm_gem.h b/include/drm/drm_gem.h
>> index 772a4adf5287..4a3679034966 100644
>> --- a/include/drm/drm_gem.h
>> +++ b/include/drm/drm_gem.h
>> @@ -36,6 +36,8 @@
>>
>> #include <linux/kref.h>
>> #include <linux/dma-resv.h>
>> +#include <linux/list.h>
>> +#include <linux/mutex.h>
>>
>> #include <drm/drm_vma_manager.h>
>>
>> @@ -337,6 +339,17 @@ struct drm_gem_object {
>> */
>> struct dma_resv _resv;
>>
>> + /**
>> + * @gpuva:
>> + *
>> + * Provides the list and list mutex of GPU VAs attached to this
>> + * GEM object.
>> + */
>> + struct {
>> + struct list_head list;
>> + struct mutex mutex;
>> + } gpuva;
>> +
>> /**
>> * @funcs:
>> *
>> @@ -479,4 +492,66 @@ void drm_gem_lru_move_tail(struct drm_gem_lru *lru, struct drm_gem_object *obj);
>> unsigned long drm_gem_lru_scan(struct drm_gem_lru *lru, unsigned nr_to_scan,
>> bool (*shrink)(struct drm_gem_object *obj));
>>
>> +/**
>> + * drm_gem_gpuva_init - initialize the gpuva list of a GEM object
>> + * @obj: the &drm_gem_object
>> + *
>> + * This initializes the &drm_gem_object's &drm_gpuva list and the mutex
>> + * protecting it.
>> + *
>> + * Calling this function is only necessary for drivers intending to support the
>> + * &drm_driver_feature DRIVER_GEM_GPUVA.
>> + */
>> +static inline void drm_gem_gpuva_init(struct drm_gem_object *obj)
>> +{
>> + INIT_LIST_HEAD(&obj->gpuva.list);
>> + mutex_init(&obj->gpuva.mutex);
>> +}
>> +
>> +/**
>> + * drm_gem_gpuva_lock - lock the GEM's gpuva list mutex
>> + * @obj: the &drm_gem_object
>> + *
>> + * This unlocks the mutex protecting the &drm_gem_object's &drm_gpuva list.
>> + */
>> +static inline void drm_gem_gpuva_lock(struct drm_gem_object *obj)
>> +{
>> + mutex_lock(&obj->gpuva.mutex);
>> +}
>> +
>> +/**
>> + * drm_gem_gpuva_unlock - unlock the GEM's gpuva list mutex
>> + * @obj: the &drm_gem_object
>> + *
>> + * This unlocks the mutex protecting the &drm_gem_object's &drm_gpuva list.
>> + */
>> +static inline void drm_gem_gpuva_unlock(struct drm_gem_object *obj)
>> +{
>> + mutex_unlock(&obj->gpuva.mutex);
>> +}
>> +
>> +/**
>> + * drm_gem_for_each_gpuva - iternator to walk over a list of gpuvas
>> + * @entry: &drm_gpuva structure to assign to in each iteration step
>> + * @obj: the &drm_gem_object the &drm_gpuvas to walk are associated with
>> + *
>> + * This iterator walks over all &drm_gpuva structures associated with the
>> + * &drm_gpuva_manager.
>> + */
>> +#define drm_gem_for_each_gpuva(entry, obj) \
>> + list_for_each_entry(entry, &obj->gpuva.list, head)
>> +
>> +/**
>> + * drm_gem_for_each_gpuva_safe - iternator to safely walk over a list of gpuvas
>> + * @entry: &drm_gpuva structure to assign to in each iteration step
>> + * @next: &next &drm_gpuva to store the next step
>> + * @obj: the &drm_gem_object the &drm_gpuvas to walk are associated with
>> + *
>> + * This iterator walks over all &drm_gpuva structures associated with the
>> + * &drm_gem_object. It is implemented with list_for_each_entry_safe(), hence
>> + * it is save against removal of elements.
>> + */
>> +#define drm_gem_for_each_gpuva_safe(entry, next, obj) \
>> + list_for_each_entry_safe(entry, next, &obj->gpuva.list, head)
>> +
>> #endif /* __DRM_GEM_H__ */
>> diff --git a/include/drm/drm_gpuva_mgr.h b/include/drm/drm_gpuva_mgr.h
>> new file mode 100644
>> index 000000000000..adeb0c916e91
>> --- /dev/null
>> +++ b/include/drm/drm_gpuva_mgr.h
>> @@ -0,0 +1,527 @@
>> +// SPDX-License-Identifier: GPL-2.0
>> +
>> +#ifndef __DRM_GPUVA_MGR_H__
>> +#define __DRM_GPUVA_MGR_H__
>> +
>> +/*
>> + * Copyright (c) 2022 Red Hat.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice shall be included in
>> + * all copies or substantial portions of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
>> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>> + * OTHER DEALINGS IN THE SOFTWARE.
>> + */
>> +
>> +#include <drm/drm_mm.h>
>> +#include <linux/mm.h>
>> +#include <linux/rbtree.h>
>> +#include <linux/spinlock.h>
>> +#include <linux/types.h>
>> +
>> +struct drm_gpuva_region;
>> +struct drm_gpuva;
>> +struct drm_gpuva_ops;
>> +
>> +/**
>> + * struct drm_gpuva_manager - DRM GPU VA Manager
>> + *
>> + * The DRM GPU VA Manager keeps track of a GPU's virtual address space by using
>> + * the &drm_mm range allocator. Typically, this structure is embedded in bigger
>> + * driver structures.
>> + *
>> + * Drivers can pass addresses and ranges in an arbitrary unit, e.g. bytes or
>> + * pages.
>> + *
>> + * There should be one manager instance per GPU virtual address space.
>> + */
>> +struct drm_gpuva_manager {
>> + /**
>> + * @name: the name of the DRM GPU VA space
>> + */
>> + const char *name;
>> +
>> + /**
>> + * @mm_start: start of the VA space
>> + */
>> + u64 mm_start;
>> +
>> + /**
>> + * @mm_range: length of the VA space
>> + */
>> + u64 mm_range;
>> +
>> + /**
>> + * @region_mm: the &drm_mm range allocator to track GPU VA regions
>> + */
>> + struct drm_mm region_mm;
>> +
>> + /**
>> + * @va_mm: the &drm_mm range allocator to track GPU VA mappings
>> + */
>> + struct drm_mm va_mm;
>> +
>> + /**
>> + * @kernel_alloc_node:
>> + *
>> + * &drm_mm_node representing the address space cutout reserved for
>> + * the kernel
>> + */
>> + struct drm_mm_node kernel_alloc_node;
>> +};
>> +
>> +void drm_gpuva_manager_init(struct drm_gpuva_manager *mgr,
>> + const char *name,
>> + u64 start_offset, u64 range,
>> + u64 reserve_offset, u64 reserve_range);
>> +void drm_gpuva_manager_destroy(struct drm_gpuva_manager *mgr);
>> +
>> +/**
>> + * struct drm_gpuva_region - structure to track a portion of GPU VA space
>> + *
>> + * This structure represents a portion of a GPUs VA space and is associated
>> + * with a &drm_gpuva_manager. Internally it is based on a &drm_mm_node.
>> + *
>> + * GPU VA mappings, represented by &drm_gpuva objects, are restricted to be
>> + * placed within a &drm_gpuva_region.
>> + */
>> +struct drm_gpuva_region {
>> + /**
>> + * @node: the &drm_mm_node to track the GPU VA region
>> + */
>> + struct drm_mm_node node;
>> +
>> + /**
>> + * @mgr: the &drm_gpuva_manager this object is associated with
>> + */
>> + struct drm_gpuva_manager *mgr;
>> +
>> + /**
>> + * @sparse: indicates whether this region is sparse
>> + */
>> + bool sparse;
>> +};
>> +
>> +struct drm_gpuva_region *
>> +drm_gpuva_region_find(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range);
>> +int drm_gpuva_region_insert(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva_region *reg,
>> + u64 addr, u64 range);
>> +void drm_gpuva_region_destroy(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva_region *reg);
>> +
>> +int drm_gpuva_insert(struct drm_gpuva_manager *mgr,
>> + struct drm_gpuva *va,
>> + u64 addr, u64 range);
>> +/**
>> + * drm_gpuva_for_each_region_in_range - iternator to walk over a range of nodes
>> + * @node__: &drm_gpuva_region structure to assign to in each iteration step
>> + * @gpuva__: &drm_gpuva_manager structure to walk
>> + * @start__: starting offset, the first node will overlap this
>> + * @end__: ending offset, the last node will start before this (but may overlap)
>> + *
>> + * This iterator walks over all nodes in the range allocator that lie
>> + * between @start and @end. It is implemented similarly to list_for_each(),
>> + * but is using &drm_mm's internal interval tree to accelerate the search for
>> + * the starting node, and hence isn't safe against removal of elements. It
>> + * assumes that @end is within (or is the upper limit of) the &drm_gpuva_manager.
>> + * If [@start, @end] are beyond the range of the &drm_gpuva_manager, the
>> + * iterator may walk over the special _unallocated_ &drm_mm.head_node of the
>> + * backing &drm_mm, and may even continue indefinitely.
>> + */
>> +#define drm_gpuva_for_each_region_in_range(node__, gpuva__, start__, end__) \
>> + for (node__ = (struct drm_gpuva_region *)__drm_mm_interval_first(&(gpuva__)->region_mm, \
>> + (start__), (end__)-1); \
>> + node__->node.start < (end__); \
>> + node__ = (struct drm_gpuva_region *)list_next_entry(&node__->node, node_list))
>> +
>> +/**
>> + * drm_gpuva_for_each_region - iternator to walk over a range of nodes
>> + * @entry: &drm_gpuva_region structure to assign to in each iteration step
>> + * @gpuva: &drm_gpuva_manager structure to walk
>> + *
>> + * This iterator walks over all &drm_gpuva_region structures associated with the
>> + * &drm_gpuva_manager.
>> + */
>> +#define drm_gpuva_for_each_region(entry, gpuva) \
>> + list_for_each_entry(entry, drm_mm_nodes(&(gpuva)->region_mm), node.node_list)
>> +
>> +/**
>> + * drm_gpuva_for_each_region_safe - iternator to safely walk over a range of
>> + * nodes
>> + * @entry: &drm_gpuva_region structure to assign to in each iteration step
>> + * @next: &next &drm_gpuva_region to store the next step
>> + * @gpuva: &drm_gpuva_manager structure to walk
>> + *
>> + * This iterator walks over all &drm_gpuva_region structures associated with the
>> + * &drm_gpuva_manager. It is implemented with list_for_each_safe(), so save
>> + * against removal of elements.
>> + */
>> +#define drm_gpuva_for_each_region_safe(entry, next, gpuva) \
>> + list_for_each_entry_safe(entry, next, drm_mm_nodes(&(gpuva)->region_mm), node.node_list)
>> +
>> +
>> +/**
>> + * enum drm_gpuva_flags - flags for struct drm_gpuva
>> + */
>> +enum drm_gpuva_flags {
>> + /**
>> + * @DRM_GPUVA_SWAPPED: flag indicating that the &drm_gpuva is swapped
>> + */
>> + DRM_GPUVA_SWAPPED = (1 << 0),
>> +};
>> +
>> +/**
>> + * struct drm_gpuva - structure to track a GPU VA mapping
>> + *
>> + * This structure represents a GPU VA mapping and is associated with a
>> + * &drm_gpuva_manager. Internally it is based on a &drm_mm_node.
>> + *
>> + * Typically, this structure is embedded in bigger driver structures.
>> + */
>> +struct drm_gpuva {
>> + /**
>> + * @node: the &drm_mm_node to track the GPU VA mapping
>> + */
>> + struct drm_mm_node node;
>> +
>> + /**
>> + * @mgr: the &drm_gpuva_manager this object is associated with
>> + */
>> + struct drm_gpuva_manager *mgr;
>> +
>> + /**
>> + * @region: the &drm_gpuva_region the &drm_gpuva is mapped in
>> + */
>> + struct drm_gpuva_region *region;
>> +
>> + /**
>> + * @head: the &list_head to attach this object to a &drm_gem_object
>> + */
>> + struct list_head head;
>> +
>> + /**
>> + * @flags: the &drm_gpuva_flags for this mapping
>> + */
>> + enum drm_gpuva_flags flags;
>> +
>> + /**
>> + * @gem: structure containing the &drm_gem_object and it's offset
>> + */
>> + struct {
>> + /**
>> + * @offset: the offset within the &drm_gem_object
>> + */
>> + u64 offset;
>> +
>> + /**
>> + * @obj: the mapped &drm_gem_object
>> + */
>> + struct drm_gem_object *obj;
>> + } gem;
>> +};
>> +
>> +void drm_gpuva_link_locked(struct drm_gpuva *va);
>> +void drm_gpuva_link_unlocked(struct drm_gpuva *va);
>> +void drm_gpuva_unlink_locked(struct drm_gpuva *va);
>> +void drm_gpuva_unlink_unlocked(struct drm_gpuva *va);
>> +
>> +void drm_gpuva_destroy_locked(struct drm_gpuva *va);
>> +void drm_gpuva_destroy_unlocked(struct drm_gpuva *va);
>> +
>> +struct drm_gpuva *drm_gpuva_find(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range);
>> +struct drm_gpuva *drm_gpuva_find_prev(struct drm_gpuva_manager *mgr, u64 start);
>> +struct drm_gpuva *drm_gpuva_find_next(struct drm_gpuva_manager *mgr, u64 end);
>> +
>> +/**
>> + * drm_gpuva_swap - sets whether the backing BO of this &drm_gpuva is swapped
>> + * @va: the &drm_gpuva to set the swap flag of
>> + * @swap: indicates whether the &drm_gpuva is swapped
>> + */
>> +static inline void drm_gpuva_swap(struct drm_gpuva *va, bool swap)
>> +{
>> + if (swap)
>> + va->flags |= DRM_GPUVA_SWAPPED;
>> + else
>> + va->flags &= ~DRM_GPUVA_SWAPPED;
>> +}
>> +
>> +/**
>> + * drm_gpuva_swapped - indicates whether the backing BO of this &drm_gpuva
>> + * is swapped
>> + * @va: the &drm_gpuva to check
>> + */
>> +static inline bool drm_gpuva_swapped(struct drm_gpuva *va)
>> +{
>> + return va->flags & DRM_GPUVA_SWAPPED;
>> +}
>> +
>> +/**
>> + * drm_gpuva_for_each_va_in_range - iternator to walk over a range of nodes
>> + * @node__: &drm_gpuva structure to assign to in each iteration step
>> + * @gpuva__: &drm_gpuva_manager structure to walk
>> + * @start__: starting offset, the first node will overlap this
>> + * @end__: ending offset, the last node will start before this (but may overlap)
>> + *
>> + * This iterator walks over all nodes in the range allocator that lie
>> + * between @start and @end. It is implemented similarly to list_for_each(),
>> + * but is using &drm_mm's internal interval tree to accelerate the search for
>> + * the starting node, and hence isn't safe against removal of elements. It
>> + * assumes that @end is within (or is the upper limit of) the &drm_gpuva_manager.
>> + * If [@start, @end] are beyond the range of the &drm_gpuva_manager, the
>> + * iterator may walk over the special _unallocated_ &drm_mm.head_node of the
>> + * backing &drm_mm, and may even continue indefinitely.
>> + */
>> +#define drm_gpuva_for_each_va_in_range(node__, gpuva__, start__, end__) \
>> + for (node__ = (struct drm_gpuva *)__drm_mm_interval_first(&(gpuva__)->va_mm, \
>> + (start__), (end__)-1); \
>> + node__->node.start < (end__); \
>> + node__ = (struct drm_gpuva *)list_next_entry(&node__->node, node_list))
>> +
>> +/**
>> + * drm_gpuva_for_each_va - iternator to walk over a range of nodes
>> + * @entry: &drm_gpuva structure to assign to in each iteration step
>> + * @gpuva: &drm_gpuva_manager structure to walk
>> + *
>> + * This iterator walks over all &drm_gpuva structures associated with the
>> + * &drm_gpuva_manager.
>> + */
>> +#define drm_gpuva_for_each_va(entry, gpuva) \
>> + list_for_each_entry(entry, drm_mm_nodes(&(gpuva)->va_mm), node.node_list)
>> +
>> +/**
>> + * drm_gpuva_for_each_va_safe - iternator to safely walk over a range of
>> + * nodes
>> + * @entry: &drm_gpuva structure to assign to in each iteration step
>> + * @next: &next &drm_gpuva to store the next step
>> + * @gpuva: &drm_gpuva_manager structure to walk
>> + *
>> + * This iterator walks over all &drm_gpuva structures associated with the
>> + * &drm_gpuva_manager. It is implemented with list_for_each_safe(), so save
>> + * against removal of elements.
>> + */
>> +#define drm_gpuva_for_each_va_safe(entry, next, gpuva) \
>> + list_for_each_entry_safe(entry, next, drm_mm_nodes(&(gpuva)->va_mm), node.node_list)
>> +
>> +/**
>> + * enum drm_gpuva_op_type - GPU VA operation type
>> + *
>> + * Operations to alter the GPU VA mappings tracked by the &drm_gpuva_manager
>> + * can be map, remap or unmap operations.
>> + */
>> +enum drm_gpuva_op_type {
>> + /**
>> + * @DRM_GPUVA_OP_MAP: the map op type
>> + */
>> + DRM_GPUVA_OP_MAP,
>> +
>> + /**
>> + * @DRM_GPUVA_OP_REMAP: the remap op type
>> + */
>> + DRM_GPUVA_OP_REMAP,
>> +
>> + /**
>> + * @DRM_GPUVA_OP_UNMAP: the unmap op type
>> + */
>> + DRM_GPUVA_OP_UNMAP,
>> +};
>> +
>> +/**
>> + * struct drm_gpuva_op_map - GPU VA map operation
>> + *
>> + * This structure represents a single map operation generated by the
>> + * DRM GPU VA manager.
>> + */
>> +struct drm_gpuva_op_map {
>> + /**
>> + * @va: structure containing address and range of a map
>> + * operation
>> + */
>> + struct {
>> + /**
>> + * @addr: the base address of the new mapping
>> + */
>> + u64 addr;
>> +
>> + /**
>> + * @range: the range of the new mapping
>> + */
>> + u64 range;
>> + } va;
>> +
>> + /**
>> + * @gem: structure containing the &drm_gem_object and it's offset
>> + */
>> + struct {
>> + /**
>> + * @offset: the offset within the &drm_gem_object
>> + */
>> + u64 offset;
>> +
>> + /**
>> + * @obj: the &drm_gem_object to map
>> + */
>> + struct drm_gem_object *obj;
>> + } gem;
>> +};
>> +
>> +/**
>> + * struct drm_gpuva_op_unmap - GPU VA unmap operation
>> + *
>> + * This structure represents a single unmap operation generated by the
>> + * DRM GPU VA manager.
>> + */
>> +struct drm_gpuva_op_unmap {
>> + /**
>> + * @va: the &drm_gpuva to unmap
>> + */
>> + struct drm_gpuva *va;
>> +
>> + /**
>> + * @keep:
>> + *
>> + * Indicates whether this &drm_gpuva is physically contiguous with the
>> + * original mapping request.
>> + *
>> + * Optionally, if &keep is set, drivers may keep the actual page table
>> + * mappings for this &drm_gpuva, adding the missing page table entries
>> + * only and update the &drm_gpuva_manager accordingly.
>> + */
>> + bool keep;
>> +};
>> +
>> +/**
>> + * struct drm_gpuva_op_remap - GPU VA remap operation
>> + *
>> + * This represents a single remap operation generated by the DRM GPU VA manager.
>> + *
>> + * A remap operation is generated when an existing GPU VA mmapping is split up
>> + * by inserting a new GPU VA mapping or by partially unmapping existent
>> + * mapping(s), hence it consists of a maximum of two map and one unmap
>> + * operation.
>> + *
>> + * The @unmap operation takes care of removing the original existing mapping.
>> + * @prev is used to remap the preceding part, @next the subsequent part.
>> + *
>> + * If either a new mapping's start address is aligned with the start address
>> + * of the old mapping or the new mapping's end address is aligned with the
>> + * end address of the old mapping, either @prev or @next is NULL.
>> + *
>> + * Note, the reason for a dedicated remap operation, rather than arbitrary
>> + * unmap and map operations, is to give drivers the chance of extracting driver
>> + * specific data for creating the new mappings from the unmap operations's
>> + * &drm_gpuva structure which typically is embedded in larger driver specific
>> + * structures.
>> + */
>> +struct drm_gpuva_op_remap {
>> + /**
>> + * @prev: the preceding part of a split mapping
>> + */
>> + struct drm_gpuva_op_map *prev;
>> +
>> + /**
>> + * @next: the subsequent part of a split mapping
>> + */
>> + struct drm_gpuva_op_map *next;
>> +
>> + /**
>> + * @unmap: the unmap operation for the original existing mapping
>> + */
>> + struct drm_gpuva_op_unmap *unmap;
>> +};
>> +
>> +/**
>> + * struct drm_gpuva_op - GPU VA operation
>> + *
>> + * This structure represents a single generic operation, which can be either
>> + * map, unmap or remap.
>> + *
>> + * The particular type of the operation is defined by @op.
>> + */
>> +struct drm_gpuva_op {
>> + /**
>> + * @entry:
>> + *
>> + * The &list_head used to distribute instances of this struct within
>> + * &drm_gpuva_ops.
>> + */
>> + struct list_head entry;
>> +
>> + /**
>> + * @op: the type of the operation
>> + */
>> + enum drm_gpuva_op_type op;
>> +
>> + union {
>> + /**
>> + * @map: the map operation
>> + */
>> + struct drm_gpuva_op_map map;
>> +
>> + /**
>> + * @unmap: the unmap operation
>> + */
>> + struct drm_gpuva_op_unmap unmap;
>> +
>> + /**
>> + * @remap: the remap operation
>> + */
>> + struct drm_gpuva_op_remap remap;
>> + };
>> +};
>> +
>> +/**
>> + * struct drm_gpuva_ops - wraps a list of &drm_gpuva_op
>> + */
>> +struct drm_gpuva_ops {
>> + /**
>> + * @list: the &list_head
>> + */
>> + struct list_head list;
>> +};
>> +
>> +/**
>> + * drm_gpuva_for_each_op - iterator to walk over all ops
>> + * @op: &drm_gpuva_op to assign in each iteration step
>> + * @ops: &drm_gpuva_ops to walk
>> + *
>> + * This iterator walks over all ops within a given list of operations.
>> + */
>> +#define drm_gpuva_for_each_op(op, ops) list_for_each_entry(op, &(ops)->list, entry)
>> +
>> +/**
>> + * drm_gpuva_for_each_op_safe - iterator to safely walk over all ops
>> + * @op: &drm_gpuva_op to assign in each iteration step
>> + * @next: &next &drm_gpuva_op to store the next step
>> + * @ops: &drm_gpuva_ops to walk
>> + *
>> + * This iterator walks over all ops within a given list of operations. It is
>> + * implemented with list_for_each_safe(), so save against removal of elements.
>> + */
>> +#define drm_gpuva_for_each_op_safe(op, next, ops) \
>> + list_for_each_entry_safe(op, next, &(ops)->list, entry)
>> +
>> +struct drm_gpuva_ops *
>> +drm_gpuva_sm_map_ops_create(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range,
>> + struct drm_gem_object *obj, u64 offset);
>> +struct drm_gpuva_ops *
>> +drm_gpuva_sm_unmap_ops_create(struct drm_gpuva_manager *mgr,
>> + u64 addr, u64 range);
>> +void drm_gpuva_ops_free(struct drm_gpuva_ops *ops);
>> +
>> +#endif /* __DRM_GPUVA_MGR_H__ */
>> --
>> 2.39.0
>>
>
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