[Bug 50338] r600g: EE r600_shader.c:140 r600_pipe_shader_create - translation from TGSI failed !
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat May 26 01:52:16 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50338
--- Comment #2 from Török Edwin <edwin+mesa at etorok.net> 2012-05-26 01:52:16 PDT ---
Tried to bisect and I got to the commit
(783e4da72aa203a645737dec81b001341951a942) that introduced GPR limit checking.
Before that commit the shader compiles, but the rendered output is wrong (see
#50325).
However in Mesa git master I don't see the GPR limit error.
Bisecting again to see where the GPR limit message was lost I get to the point
where GLSL 1.30 was enabled:
12bedaa24ba8f4cdb3f2b58482ce8f9ac5715703 is the first bad commit
commit 12bedaa24ba8f4cdb3f2b58482ce8f9ac5715703
Author: Dave Airlie <airlied at redhat.com>
Date: Sat Apr 21 10:37:08 2012 +0100
r600: enable glsl 1.30 on r700
I've done a piglit run on rv740 and confirmed no regressions.
We don't get GL3 on r700 due to transform feedback being busted still.
Signed-off-by: Dave Airlie <airlied at redhat.com>
The problem is probably still that there are too many registers, except that
message is no longer printed.
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