[Bug 50230] offset mapping in nexuiz results in bad texturing with the llvm compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed May 23 02:37:16 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50230
--- Comment #4 from Vadim Girlin <ptpzz at yandex.ru> 2012-05-23 02:37:16 PDT ---
(In reply to comment #3)
> I only see this with the LLVM compiler, the old one seems fine. There is a
> texture flickering on some surfaces, but that affects both of them (I use the
> level Q1DM6 for testing).
That flickering is the issue I was talking about. The patch attached earlier
should help with it.
I don't see anything wrong with both compilers after applying the patch. If
there is another issue and the patch doesn't fix it, could you provide some
screenshots and hints how to reproduce it?
>
> Yes, I use a BARTS card (HD6850).
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