[Bug 50232] New: screen redraw is wrong in sauerbraten with the llvm compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 22 13:00:36 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=50232
Bug #: 50232
Summary: screen redraw is wrong in sauerbraten with the llvm
compiler
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: aaalmosss at gmail.com
Ghost images of the previous frames stay on the screen. This seems to be
independent of the quality settings in the game.
This is printed to the console:
Warning: R600 LLVM backend does not support indirect adressing. Falling back
to TGSI backend.
Tested with sauerbraten 0.0.20100728.dfsg+repack-3 (debian unstable) and mesa
7a75e7d6e85d27e102ff7e15583c33b1ce282fe4
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